holy crap they made Acererak! The demilich that was the boss of the most brutal player killer dungeon ever devised, the Tomb of Horrors.
So liches were great and powerful spellcasters who found a way to become effectively immortal to keep their power or whatever, and turned into horrific evil monsters. A demilich is a lich that evolved past needing a body at all, becoming an eldritch horror floating skull
the gems in the skull are the soul gems that the demi lich concentrates their power in, and they must be destroyed along with the skull or the demilich will regenerate in a week or so. good luck with that.
also i should be clear, this isn't The Demilich, this is A Demilich. i just have memory associations and trauma from the tomb, lol

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More from @ghirapurigears

2 Jul
I want to talk about Giant Space Hamsters for a second.
Boo, the first hamster in magic, might catch folks who aren't familiar with Baldur's Gate off guard. It's a hamster. why do people care? Image
And what's with the text on Minsc that allows him to make Boo into a 'giant' hamster?
Read 74 tweets
1 Jul
let's talk about Magic in D&D! and not cards, but arcane nattering with wibbly gestures and spidery words and throwing little balls of bat shit wrapped around sulfur at people and watching them explode
so back in the 50s, there were a lot of pulp novels of adventure, sci fi, and early fantasy. Among them were the fantasy short stories of Jack Vance, collected in a pulp novel called "The Dying Earth"
In these stories, there were wizards who could use magic, and in order to use it they had to memorize lengthy and complex spell formulas, triggered by a word or phrase. And once they used a spell, it was gone forever, until they memorized it again
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1 Jul
this is absolutely spot on perfect.
lightfoot, btw, is a subrace of Halfling. The most common type, basically built to be a tolkien hobbit with the serial numbers filed off.
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1 Jul
Hell yes, the king of source books had arrived! The Volo's Guides were my favorites to read, because they were literally all just flavor and spice you could add to the texture of your games. They read like in world travel guides more than Stat packs
Volo's guides were either books of monsters, magical hodgepodgery, or setting guides to the various kingdoms and regions of Faerun
Recently @Wizards_DnD put out the fantastic Volo's guide to monsters, which I still need to pick up some day
Read 4 tweets
15 May
i think what is happening, and this is probably obvious, is that the demographics of magic players have shifted slowly but significantly over the past 10 years+, and wotc has finally decided to shift their spotlight
and the magnifying glass that pointed square at the specific format of the tournament grinder/pro player was cool for an era, but when you look outside that lens, you realize the gigantic ocean of people you missed when you were looking at this tidepool
and again, i love watching and experiencing the pro scene! but for years and years, they ignored the casual side, figuring we'd just follow along and catch up, and we kinda basically did, but it turns out that it's just easier for folks to play with their pals than on tour
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13 May
i'm in a weird place. I'm a casual, and hell, i'm one of the faces of commander, and yet i have a ton of friends who are top tier pros, who work behind the scenes at events as commentary or staff, and like, this sucks
I want my friends to succeed, to be happy, to be paid and get to do cool jobs that are super fun. I also want my community to have events that allow us to gather and share our love of magic. I just don't understand why this has to be either/or.
but i think the core here is that the top segment of pro basically aren't going to have a train to ride anymore. And that genuinely sucks for the folks who have built their lives and careers around this. But like, that's the MPL and Rivals, which is what, 100 ppl tops?
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