For your viewing pleasure, here is every single frame of Akuma/Gouki's special intro from the Capcom vs SNK games, presented frame by frame at 8x size.

First, the animation in full!

(A thread...)
#PixelArt #SpriteArt #Akuma #豪鬼 #CVS2
Right off the bat, Frame 1/18 is quite unusual! Akuma/Gouki is dropping from the sky so he's drawn much smaller in this first frame, to convey distance. I can't recall any other instances of an in-game Capcom Fighting Game sprite playing with size/distance like this!
In Frame 2/18 he's at regular in-game size. Such an amazing anticipation pose! Arm rearing back ready to unleash hell. Front arm adding to the torque covering half the face. One glowing eye exposed. And those perfectly flat side view legs! Those feet! Love it!
Frame 3/18. Awesome in-between frame. Love that he leads the movement with the twist of his torso, the striking arm trailing behind the shoulder. Legs relax, so you feel the weight traveling up to that arm! This is the very definition of "bearing down"!
IMPACT on Frame 4/18! While the figure was very loose on the previous frame, he looks ROCK SOLID at the moment of impact (which is ideally how you're supposed to strike!). That arm looks so strong! And I love the sharp angles on his legs!
Frame 5/18. The deathblow has already occurred on the previous frame. Note how little it actually overshot. No need to push this animation too much. His form is PERFECT. He is in total control. His body relaxes here, yet it still looks so SOLID.
Frame 6/18. Body is perfectly still. Just secondary animation on the hair, necklace, clothes, still catching up to this motion. He can close his eyes because he knows the attack was a success.
Frame 7/18. Body is again perfectly still. Follow-through animation on hair, necklace, gi and belt continue. He is perfectly at peace here.
8/18. Follow-through is complete. Brief moment of zen is over. Eyes open,, body springs back into action like a well oiled machine. This is some INCREDIBLE sprite art going on here. This is an in-game sprite, but it conveys as much information as a full portrait!
#PixelArt
9/18. The snap to erect posture here is SO DAMN GOOD. His movements are like a beautiful karate kata. Look at how volumetric is face is! And how the beads just blend into the shadow underneath his jaw. It's so expressionistic! All in-game, super low rez, 16 colors!
10/18. THIS. THIS IS SUCH A GOOD FRAME. This is legitimately one of my favorite illustrations of Gouki/Akuma and it's an in-game sprite! It's like watching a Nio-Guardian perform a kata. It's AWESOME!
#仁王 #PixelArt
Side note about frame 10/18. Look at how his left eye (our right) is shaded much darker than his right eye. This makes it look like his left brow is down while the right brow is up! Incredibly sophisticated color theory! With only 16 colors to work with!
#PixelArt
11/18. What more can I say? Every single frame of this animation is an amazing standalone work of art. If someone sculpted this, it would be one of the most beautiful works of Buddhist art ever made.
12/18. His movements are so precise. He's brimming with both RAGE and DISCIPLINE! The solid form of a master karateka. The curled fingers of a wrathful Buddhist deity! And look at how that one 1-pixel red eye is just barely visible! ITS SO GOOD TT____TT.
13/18. It just keeps going and going. One masterful illustration after another, in in-game sprite form! Look at how much information you can extract from this. It's so utterly solid. It's "pixel perfect."
14/18. Awwww yeah here we go! The moment Akuma fans have all been waiting for!
15/18 as he begins to strike his iconic taunt pose, look at how the details drop out. There are barely any outlines in this frame! Just blocks of solid color! But they're so SCULPTURAL. You don't feel like you're missing any information!
16/18. Here's the money shot! Look at how much detail gets dropped out! His gi is almost a single flat tone except for the sophisticated rim lighting! It's so GRAPHIC. Heightens the iconography of the pose!
17/18. There's only some subtle movement of his forearm, conveying just how tightly he's clenching that forward fist!
18/18. Back to full color! The pose fighting gamers have come to know and love. What a reveal! You can practically hear him grunt "HMMM!!!"
BTW you wanna know why Akuma/Gouki keeps his mouth shut almost all the time? It's a reference to the Nio statues that stand guard at Buddhist temples. They come in pairs representing life and the beginning (Agyo/Ryu) and death and the end (Ungyo/Akuma)
Here's the full animation again, this time at slow motion. Please take some time to really savor it. Something I LOVE about Capcom 2D animation at it's best... it plays so fast in-game. It works so well as a whole. But it also holds up frame by frame. It's incredible!
#PixelArt
Oh also, here's the animation with more context. This is actually a special intro from Capcom vs SNK where you think you're gonna fight Bison/Vega but then Akuma/Gouki squashes him like a mosquito! And you're next!
#SpriteArt #CVS2
I put together these animations using sprites ripped by "Insanius" and uploaded to The Spriters Resource.

Source:
spriters-resource.com/playstation_2/…

#PixelArt
Insanius is a PROLIFIC sprite ripper. You can see more of their work here:
spriters-resource.com/submitter/Insa…
The Capcom vs SNK games are a treasure. The new sprites that they made for those games are PHENOMENAL. They were the last original fighting game sprites that Capcom ever made! They are the culmination of DECADES of expertise!
This is what peak performance looks like.

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Art-Eater ➡️⬇️↘️🐲👊

Art-Eater ➡️⬇️↘️🐲👊 Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @Richmond_Lee

29 Aug
Mr Wink is a foil to Hellboy himself. They have a lot in common! They're both scary monsters with super strength and giant right hands who are self conscious about their appearance. Hellboy kills Mr Wink without a second thought because he's so indoctrinated into the human world.
Mr Wink is Prince Nuada's subordinate, but also his friend. Nuada is horrified when he finds out Mr Wink is dead and swears revenge. Meanwhile in the first film, Hellboy's Boss tells him he's a subhuman monster just like the ones they hunt.
Mr Wink lost his arm in the fight against humans. It was replaced with his current mechanical arm. Hellboy was born with the "right hand of doom" that will one day act as a key to the apocalypse.
Read 20 tweets
28 Aug
Maki Genryusai (源柳斉 真紀) debuted in Final Fight 2 for the Super Famicom in 1993. She is a 38th generation practioner of Bushin-Ryū ninjitsu (also mastered by her good friend Guy). Her father is the current leader of the Bushin ninja clan and her older sister is Guy's fiance.
Maki used to lead a motorcycle gang when she was a student, but stays out of trouble these days. Her rough, charming personality shines through beautifully in her sprite animations in Capcom vs SNK 2. I think her CVS2 sprite is one of the apexes of the medium!
#SpriteArt #CVS2
Read 7 tweets
18 Aug
This art is really neat! It strikes me as a very Japanese take on Western Tumblr/Adventure Time style art that was hugely inspired by anime and Japanese games and mascots to begin with. It's deliciously full circle.
Does anyone know what I'm talking about? Is there a name for that late Aughts wave of Millennial driven art that was very Cartoon Network-ey, but also obviously made by people who love Chrono Trigger? Largely posted to Tumblr and DeviantArt?
The first generation of American artists who widely grew up completely immersed in Japanese cartoons and games alongside American stuff. Anime wasn't something they integrated into their style post childhood.
Read 12 tweets
16 Aug
Now that Baiken is in Samurai Shodown, what SamSho Character would you want in Guilty Gear?
My vote is for Genjuro. Just pure personal taste. I just think he's awesome.
However if we go by best fit, Asura from Samurai Shodown 64, already looks like an awesome Guilty Gear character!

Source:
fightersgeneration.com/characters/asr…
(Thanks @Fighters_Gen!)
Read 6 tweets
15 Aug
SO YOU SEE HIDEAKI ANNO WAS NEVER A "TROLL." IT'S JUST THAT ANGLOPHONE FANS ARE NOT USED TO SUCH INTENSE SINCERITY FROM A WORK OR A CREATOR. EVANGELION IS NOT A "SUBVERSION" OF "ANIME TROPES" RATHER IT'S A WORK AWARE OF AND CELEBRATING ITS FOREBEARS WHILE CARVING ITS OWN PATH.
I don't understand the fan theories about how "Anno is just trolling everyone!" This dude's only mode is complete honesty all the time.

There's a very particular kind of edgy Western anime fan. Typically one weaned on 90s romanticization of nihilism. To them, anime isn't great until "no you see the creator HATES anime. That's why this one is good!" It's a very strange phenomena. Lots to unpack there!
Read 5 tweets
20 May
Combatants for Peace (@cfpeace ) is an organization made up of people who used to devote their lives to killing each other, but who have laid down their arms and seek lasting peace and reconciliation.
cfpeace.org
If you feel that after decades of war and inhumanity that peace isn't possible between Israel and Palestine, I urge you to listen to this story.
npr.org/templates/stor…
I happened to catch this story years ago while driving home from work. It was so powerful that I had to park my car and weep for these people who lost so much, but still seek peace instead of revenge. And for how difficult it is for them to simply TALK.
npr.org/templates/stor…
Read 8 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!

:(