⚽Today is fast and furious

But just wait until 2030,

Because this is just the start

Here are 5 future player demands you can expect 🧵
Here’s what we will cover:

• Fixture quantity

• Game speed

• High intensity actions

• Workload and fatigue

• Ralf #Rangnick new Man Utd interim manager philosophy of preparation

Fixture quantity for top European teams

The past:

• 2008/2009 – 50 matches per season

• 2018/2019 season – 60 matches

The future:

• 2030 – 70 matches

Games speed (ball tracking)

• 1966 – 8.0m/s

• 2010 – 9.2 m/s

• 2030 – 9.8 m/s

@ALTIS are asking good questions on this:

Passes per minute:

• 1966 – 10.7

• 2010 – 14.7

• 2030 – 16

Elevates technical demand
High intensity actions (19.8–25.1 km/hr)

EPL data show:

• 50% increase from 2006/2007 – 2012/13

By 2030 expect:

• Further 40% high-intensity distance covered

Elevating the physical demand to new heights
These demands are not without collateral

Across 36 UEFA clubs

2.5X increase in training and match time

Between 2001-2002 and 2013-2014

2030 demands suggest

Lots of fatigue and injury related needs

To manage in preparation.

Useful tools ⬇️

How do the top coaches prepare?

Ralph #Rangnick focuses on

5 situations that decide football:

• Style on the ball

• Style off the ball

• Transition when you lose the ball

• Transition when you win the ball

• Set pieces, ~ 30% of all goals scored after these
All of the top teams are ‘state of art’ in the 5 areas

Transition: important to pressure wherever the ball is

Because more assertive ball winning

Leads to more intensity into counter-attack

Giving bigger chance you create outcomes

Of 75 goals in season with @RBLeipzig_EN

60% of all goals scored happened after

Winning the ball back 10s previous
An additional way to prepare is

Training the qualities ⬇️

And there is more to add

But that is a story for another day.

TL:DR summary (1/2)

By 2030

• Fixture quantity will increase

• Game speed and technical demands are greater

• Larger high intensity demands

• Greater demand for fatigue and injury related management
TL:DR summary (2/2)

#Rangnick suggests focus on:

• Style on the ball

• Style off the ball

• Transition when you lose the ball

• Transition when you win the ball

• Set pieces ~ 30% of all goals scored after these

Because top teams are ‘state of art’ in these areas
Let me know what you think!

What is the future of ⚽by 2030?

If you enjoyed this thread:

1. Comment/send me a DM to let me know what resonated!

2. Share a link to the first tweet ⬇️

Full paper from @gnassis that inspired the thread can be found:

researchgate.net/publication/34…

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More from @Gareth_Sandford

18 Nov
Aerobic conditioning for team sport is not simply

Critical speed and maximal aerobic speed

Because intensity alone is not sustainable.

Here’s how to balance intensity and volume

Across different athlete profiles

🧵 Image
Low intensity aerobic training is the foundation

This PRINCIPLE holds true across athlete profiles

But the traditional FORMAT of continuous slow jogging

Only optimally serves endurance profiles

Commonly prescribed in the distribution ⬇️

Read 14 tweets
5 Nov
3 crucial athlete profiles you need to know

That are quietly changing athlete conditioning in sport

• Speed profiles

• Hybrid profiles

• Endurance profiles

10 minutes of profiling

Will change the way you think about training forever…

🧵
Disclaimer

• This is a 1st layer profile

• But effective for large groups with time constraints

• Other measures can be layered on top

• Profile characteristics are middle of the bell curve

• Athlete examples are from observation or public data
Speed Profile (A⬇️)

• Low maximal aerobic speed (MAS)

• High maximal sprinting speed (MSS)

• Large Anaerobic Speed Reserve (ASR)

• Fast twitch fiber dominance

Example: Alfonso Davies ⚽

Read 14 tweets
27 Oct
Have you heard soft running surfaces reduce injury risk?

I thought that made sense

But the answer is not that simple

Learn how changing surface impacts:

• Muscles

• Tendons

• Bones

🧵
Disclaimer!

Speed plays a huge role on effect of surface interaction

This is controlled in many studies but not realistic

I.e typically people would run slower on sand than pavement

Here’s what you need to know from @BiomechMax @Brad_Beer chat on @tppshow1 ⬇️
Factors affecting training response to surfaces:

• Running style

• Foot strike

• Ground reaction force profile

• Control of stiffness

• Footwear (for more on this see ⬇️)

Read 20 tweets
4 Oct
Endurance performance focuses on:

• VO2max
• Lactate threshold
• Efficiency/economy

But what else impacts oxygen supply and delivery?

Here are 4 muscle characteristics that may be limiting your endurance performance ⬇️
1. Skeletal muscle fiber type

Slow fibers are for low intensity continuous activity

Fast fibers are made for explosive actions

Endurance athletes have 70-80% slow fibers

Sprinters have 20-30% slow fibers

2. Skeletal muscle fiber size

Fast fiber muscle is larger in size

But has lower aerobic capacity

Slow fiber muscle is smaller in size

But has higher aerobic capacity
Read 10 tweets
8 Sep
What limits maximal muscle power performance?

Lessons from the frontline of Elite Sprint Cycling

Details ⬇️
Most prominent factors:

• Muscle cross-sectional area

• Fiber type composition

But these dynamics shift with specific pedaling rate
At low cycle frequencies:

• Maximal force
• Rate of force development

may be most critical to power production
Read 10 tweets
24 Aug
Great question.

When to use Anaerobic Speed Reserve (ASR), Critical speed (CS) or both?

I’ll tackle this from 2 aspects:

• Training model selection

• Performance estimation

A thread ⬇️
Some sports require athlete strengths along the full speed/power duration relationship (middle distance)

Both CS and ASR model stimulus apply

See training zone example⬇️

Other sports (e.g teams) have more focus on the top part of the speed-duration curve

ASR model stimulus applies more regularly

Read 10 tweets

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