If you're trying to channel a Volo-like narrator, it's not working.
I'm really hoping there's a pronunciation guide here... Almost every monster is named like this.
So, first off, in this book this is the only place its actually called Armor Class, and it is specifically defined as their ability to resist damage. So it's not DEX-based like traditional D&D; it's actual armor.
As far as line art goes, it's not bad.
"Not being of flesh, are immune to melee attacks" defies logic... This is the first monster, so this is going to be a rocky ride.
None of the monsters have a whole lot of lore, which makes using them rather difficult. I suppose you can fit them in however you want.
And "big honkin' paragraph" is a terrible style to present this.
Almost every monster so far has "kill anything that moves" as their attitude.
So they stat up a god... Which, if you recall the rules posts I did, always hits anything it attacks ("To Hit" 100%) and absorbs all damage ("Armor" 100%).
Honestly, you don't need to make a stat block out of everything... especially a god (looking at you, Deities & Demigods).
The goodest boi!
Come on guys, did you really have to give the alien abomination boobs?
OK, this is actually kind of amusing.
OK, that's pretty much it. Not much to the 5th Age Index, mostly art and monsters whose names I can't pronounce.
If you have been wondering what happened to Dave Johnson - author of NuTSR's "Star Frontiers New Genesis", documented racist, and all around nice guy - boy do we have some news for you.
Earlier today, the DHSM posted this on Facebook, along with an Amazon link, for a book called "The Musings of Lord George the Younger, B. S. of D.".
If you can't read the footer, the photo is "Duke Justin of Wilmington". Yes, really.
(Not posting Amazon link)
The synopsis reads like an AI wrote it. This is direct from the Amazon listing.
First off, the product is only available as physical copies purchased through Amazon. I will be providing scanned snippets of the hardcopy where applicable.
Next the art... Other than the cover, which was apparently penciled by one person (known only as "Querty") and colored by Mick McArt, it looks like it's almost all stock art.
I'm having a harder time with "Heart of Fire" than I expected. The straight conversion from 4E to 5E is leading to a lot of encounters with a lot of hostiles (I've introduced minions to mitigate this somewhat). I'm not sure if that's a good or bad thing.
In typical 4E fashion, every room was an "encounter", but it was reasonably balanced in 4E because math.
In 5E, this seems excessive... borderline lethal... because of resources.
The only two solutions I can think of:
1) Make every encounter "easy" or "trivial". 2) Radically change the adventure's design of several rooms.
Option 2 is something I was not intending on doing because it's way more work.