So, what was the thing in Cyber Sleuth that I wanted to talk about? As mentioned before, there were a lot of things that changed in the localization. In the Japanese version of this, for example, Mirei doesn't call the protagonist a "Cyber Sleuth, devoted seeker of truth, savior"
She instead says the protagonist swims the waves of cyberspace and basically calls them a "digital slave and faithful servant of a female detective" and that the protagonist is Sayo's "Destined Person" (運命の人).
This isn't Sayo confused by the terms "Cyber Sleuth", it's Sayo confused about Mirei calling the protagonist a "slave and servant" and her "destined person". There are a lot of changes like that, but the ones I'm interested in are about the settings and worldview.
That's, the explanation about the Seven Great Demon Lords.. or rather, "Seven Deadly Digimon". I know that the localization is trying to establish that name, but doing that while directly avoiding calling them demons is a bit... funny ?
In the Japanese version, Mirei simply says: Seven Demon Lord-type Digimon that stands at the top of all the Devil-type Digimon, "Seven Great Demon Lords".
For some reason, the localization changed "Devil-type" to "magical Digimon" and didn't want to call them demons in any way.
The very next line is more faithful to the original text, basically stating that due to their great power they exist in all parallel worlds, the difference is in the explanation for that.
In the localization, this is explained as something from the SGDL themselves. They are a natural existence of the universe and are a defense mechanism for them, existing in many forms in order to disperse their power.
This version basically gives the reasoning for this to the SGDL-themselves. They are the ones doing so, for some reason. And this made the fanbase create theories about they making avatars and having true forms and things like that, I was one of them. However...
Instead of a vague "defense for them", Mirei directly states that is, in fact, they being sealed (封印), they are so powerful that they need to be weakened by being in every world in order for their power to be dispersed.
The next line isn't about the SGDL having a "natural existence", it's about this system (システム) not being anyone's work, instead is a system that happens naturally as a providence of the universe (宇宙の摂理).
So, not only is the nature explained in the CS quest very different from anything else in the franchise (You can easily find contradictions), but the way it was worded made the fanbase have a very different understanding of what was there initially.
Mirei didn't explain the SGDL as some kind of multiversal presence that wants to be in every universe at once in order to have some "defense". It explains that the will of the universe didn't allow something as powerful as them to exist and a system exists for that to be sure.
So, a seal exists in order to keep their power fragmented across multiple parallel worlds, it's a system that isn't maintained by anyone and simply naturally works. Of course, having this gives a new context of Mirei wanting to change the "values of the world" later in the quest.
Of course, there are a lot more changes not only in this quest but across the entire game. But isn't something that I can talk about in a good manner. Sometimes I'll try to look into the original context to see differences, I don't want to get the info so wrongly as before this.
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Why do Digimon evolve the way they do?
Instead of a linear path, it's well known Digimon evolve in ways that it's easier to say what a Digimon can't evolve into than what they can. But why? Let's look at the development history and see many things that affected Digimon.
In the early concepts, when Digimon still was Capsule Zaurus, the designs were much more simplified and focused on creating elemental monsters. A much more linear and simplified approach could be seen here but for trademark and copyright reasons, the concept changed completely.
When it came to making the actual Digimon, the first ones made were Agumon and Tyrannomon. Since they were two dinosaurs, it's basically a more "cool looking" version of what was thought about Capsule Zaurus.
There are 5 Digimon in the Digimon Encyclopedia that carries the name of "Bancho". After their reveal in 2005 with Bancho Leomon it took nearly 10 years until they all gathered in "Digimon Collectors".
The story of the Lilimon who fell in love with Bancho Leomon and wanted to prove her own power and become a Bancho, the Mamemon who wanted to free imprisoned Digimon, the story of the Stingmon who couldn't stand seeing friends getting killed.
And it all ends with the story of the Golemon that had something to settle with Bancho Leomon and couldn't just leave him to fight the mastermind behind the actions of the D-Brigade alone.
A tragic story that never ended properly, unless you believe in the Banchos.
The Series Composer of Digimon Ghost Game is Masashi Sogo. Let's learn more about him who also worked previously with Digimon Adventure: (2020).
Having worked previously in Digimon Adventure: (2020), as talk about the next work was starting, the Series Composer of the current series, Atsuhiro Tomioka, got sick due to overwork. Due to that Sogo having a good relationship with him, he took over Series Composer duties.
Digimon Ghost Game was decided to have an episodic series since the start with a taste of horror. The objective was to make a series with self-contained episodes that any newcomer could enjoy just by watching that single episode.
I shared this before, but never in a proper thread about it. So some interesting information from the interview with Hiromi Seki for IGN Korea about her work with the Digimon series since she was a producer in the original animes and now as a supervisor for the new movies.
Regarding the Digimon that appeared in Adventure, Bandai allowed them to choose whatever they wanted to fit their stories. When the anime series started they documented the settings of the characters and how they would look in the anime, there were 286 to choose in the start.
Regarding the Ryo games, those were the only games she was involved in and with the character's creation. He was game-exclusive, but Bandai started to request for him to appear in the anime, and they had to change him to fit the anime, making game fans notice the inconsistencies.
The ultimate book "DIGITAL MONSTER 25th Anniversary book -Digimon Device & Dot History-" will be released on February 24. Not only it contains details about the various Virtual Pets released in those 25 years with sprite work and more, but it also contains many back settings.
The preview pages for it have already been revealed and 4 pages about the back settings of Digimon were shared (We don't know if there are more back settings in the book) amazon.co.jp/%E3%83%87%E3%8…
Those pages are presented as a compilation of research reports made in these 25 years, while the Digital World still has many mysteries, the researchers hope that doing this document will help with future research.
According to "Digimon Device & Dot History" book, the high-school girl character from the original development was a Perfect Level Digimon, and the strongest of them. It was made with the image of the "strong high school girl" that was popular in the 1990s.
But since the focus was in monsters for boys, the concept was rejected. Monzaemon ended up taking her place, but since no one knows what is inside of Monzaemon, maybe it's the high-school girl working part-time.
A girl inside of a Monzaemon costume and being the strongest... I wonder where else I have seen that.