What a year it has been:
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- Many updates
π
To celebrate, let's make a cake π
I've been learning Blender Geometry Nodes for a few weeks. Let's give it a try and create a procedural cake π¨βπ³
I'm not sure I can do it but let's see where this goes and maybe implement it in Three.js
Actually, let's start with the candle π―
Good enough π―
Let's switch to the cake now.
Extruding in Blender Geometry Nodes is really complicated. I think they are working on an Extrude node but we have to use Curve to Mesh for now.
Anyway, here's the base of the cake π
And here's the ganache (though I'm not sure we say that in English)
Glare feels like cheating π₯
Let's see how it looks with the Three.js Journey logo π€
After some tweaking, it works!
I love it ππ
And most of it is proceduraly generated!
Meaning that you can tweak the parameters β
Final render π·
I'm having fun, but it's past midnight here. I don't think I'll implement it in Three.js (not today, at least)
β’ β’ β’
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