I don't know who needs to hear this but if someone doesn't want to watch a movie with a ton of over-the-top ordinance-based violence in it, "But it's satirical!" would only be relevant if their objection was about what is moral to put in a movie and not what is palatable to them.
And I would swear that there's already been enough "Movies that show one good hero cop fighting against the corrupt copacracy is still copaganda." discourse.
Like, Robocop had a lot of things to say about bad cops, but it didn't actually posit the cops themselves as the problem?
My recollection is that he ended the movie by defeating the main evil corporate guy who was responsible for bad stuff then went back to being a cop with superpowers for a sequel or two and maybe a couple of TV spin-offs. Is that not copaganda?
The movie had some incisive things to say about Reagan-era politics, media stuff, and basically US culture in the 1980s and a predicted future trajectory onward, sure.
And Brooklyn 99 had a lot of stuff to say, too. Doesn't make it not copaganda.
I mean, it was a plot point in the movie that Alex Murphy drove his car out of the vehicle pool in the most "Look at me, I'm a cowboy cop!" way imaginable, and imitates TV cops for his son. His innate status as an 80s police action hero was immune to corporate reprogramming.
I'm not trying to "cancel" a three-decade old movie here. But neither was the person who said she couldn't finish watching it and who elaborated upon her reasons when people pushed her on it.
TL;DR - You don't have to finish a piece of media to be allowed to decide you don't want to finish it. Obviously. And if other people want to engage with you on your reasons, it's hypocritical in the extreme for them to criticize you for continuing to opine about it.
Like, I could not finish Stephen King's IT until well into my adulthood because as a closeted queer teenager in a small town I bounced off the gaybashing near the beginning of the book. Too scary! And sometimes when I say this online, people reply, "But it was sympathetic."
They tell me that the gaybashers were presented as being in the wrong, that Stephen King based it on real events that emotionally affected him, and that it's supposed to be scary because it's a horror story and we the audience are supposed to sympathize with the gay men.
And this is the brain rot that comes from assuming that other people are making their media engagement choices based on performative morality and not what they enjoy engaging with.
Because Teen Alexandra was not making a moral judgment on Stephen King's creative choices.
Teen Alexandra was scared of being queer in a small town and was scared by a vivid fictional depiction of gaybashing in a "small town" markedly larger than the one she lived in. And not in an enjoyable "ooh, good horror story" way.
I didn't want to keep reading the book with the gaybashing in it. I did not mistake the author's intent. It just didn't change my experience.
If somebody doesn't want to watch a movie with guns in it... a satire on guns isn't necessarily going to land any differently.
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(NB: Replies are open for replies to my answer, not to the question below. I have not asked how you feel about firearms in DND5E. On Twitter, your reply is supposed to be attached to the thing you are actually replying to.)
And these days as a game runner, I am for the most part of the mindset that the world can include somewhere any reasonable, approximately game-legal and approximately balanced thing a player wants for their character, because it's their fantasy, too.
Depending on my relationships with the players, I may take a firm stance on third party and homebrew options; specifically, if I have very differing levels of familiarity with them. "If it's in a WOTC 5E book, you can use it." is objective and treats everybody the same.
We're watching the hitchcom (Hitchcockian sitcom) The Woman In The House Across The Street From The Girl In The Window and I highly recommend checking a content warning site if you have triggers or similar concerns, but we're enjoying the first episode.
We were having a little conversation in-house about how TV shows with long titles seem to have fallen out of fashion, and now that I've tweeted about this one I suspect that social media may have played a part there.
Twenty minutes in, my early impression is that it might work better as a psychological thriller than it does as a comedy, which is the other way around from how I expected, but either way it's working for me.
The fact that it would take bravery reminds me of a thing I observed the other day: the same people who swear that Christianity is on the brink of being outlawed also believe that President Obama is a Muslim and/or atheist who had to pretend to be Christian to get elected.
Literally the same people saying "OF COURSE the Satanic Democrats all pretend to be Christian, they'd never get elected in a Christian country otherwise." are the ones saying "Christianity is oppressed in this country, it will be illegal to be Christian soon."
And I mean, it's not a novel observation that fascism simultaneously poses as the underdog and the ubermensch, both victor and victim, beset by enemies who are likewise simultaneously powerless insignificant minorities and globe-straddling superpowers.
The really sad thing about Michael Tracey is no one is paying him to be a propagandist for the worst people, the worst causes, and the worst ills of the world. He is just what happens when stubborn contrarianism meets wounded egotism. He champions lies because the truth hurts.
Take a guy whose impulse is to go, "What? No, that can't be." when someone he doesn't respect says something he hasn't heard before.
*Coincidentally*, the guy respects people more the more they are exactly like himself. A white guy of his approximate background? Knows his stuff.
Lots of people have this kind of kneejerk reaction, but for most of them it's passing... five minutes later they might have incorporated it into their worldview. Their dismissal was based on nothing, so it is easily dismissed.
I love the way that Vampire Survivors gameplay evolves over a 30 minute run. Like the Axe, which moves in an obvious homage to Castlevania's classic axe, but on a top down screen. It does a TON of damage early on if you come at the enemies from the right direction...
...which is useful in the early game when combat still feels like individual engagements, but its fully evolved form loses that element by becoming omnidirectional, as the late game is more about keeping an encroaching horde from reaching you.
Oh, I may be talking about this game a lot. Before someone pops in with, "So you recommend this game?" I do not. My usual recommendation of "You might like this thing, if it's the sort of thing you like." applies times infinity here.
Friendship ended with Wordle, now Vampire Survivors is my best friend
I will probably keep playing Wordle. It just wasn't something I thought of today the way I did the other days since I started playing.
Vampire Survivors is not anything like Wordle but I feel like they both exist within a similar space of games that have figured out ways to sort of gently caress the addiction buttons.