Eorzea is a living, breathing world, and our WoLs' stories are part of it. Here are some tips - some, borrowed from real-life photography - that'll help convey their actions and stories!
Susan Sontag, in her book On Photography, said: "There is the surface. Now think - or rather feel, intuit - what is beyond it, what the reality must be like if it looks this way."
In gpose we have several resources that can help us with that. The basics are expressions (a subgroup of emotes), gaze control, and lip movements; they can bring a character to life by turning the default doll-like expression into something truly expressive.
In the following sequence, we can see what that means. From just standing around to walking and to a directed gaze with mid-sentence labial capture, you can see how a more complex expression can be achieved with simple details.
For more information on gpose controls for expressions, gaze, and lip movements, check out this thread:
Next, we have animations - and, more to the point, keyframes. In gpose, you can pause an animation (say, for an emote or a class skill) at any given time, and use it to compose a scene.
A detailed description on how to do this can be found here:
Now, let's borrow a real-life concept: narrative lighting. As the name implies, we can use light placement to help tell a story.
Take a look at this scene. The shadowed, silhouetted characters tell about their emotional state; the hazy, faded blue communicates solitude, and the ruins contribute to the sense of abandonment.
Now let's try the same lighting approach, but for a polar opposite: This is a moment of elation, the vanilla sky and the sun communicating intensity and innocence. The scene is clear and warm, but not overly bright.
2 - Action shots
In addition to the principles of narrative shots, action shots convey *motion*. Not only there's something going on, but the shot captures an instant where the subject is on the move.
Take a look at this composition. Several elements contribute to the sense of movement: Louise's NIN keyframe is moving *fast*. With a resolute expression, her closed eyes convey a thought. Leon's NIN keyframe conveys an impact so powerful he's flying away.
But we want more. Let's add a radial blur centered at the door to impart direction to the movement. the particles hints at a turbulent wind, and the floor and walls create leading lines, helping with the sense of motion.
Have you ever heard of the term Dutch Angle? It's a technique to convey tension or uneasiness by tilting the camera in its roll axis:
It's also a misnomer: according to Wikipedia, the name is a corruption of 'Deutsch', and refers to the origin of the technique.
Previously, we talked about gpose controls and how to use them in a controlled setting. But instances offer amazing places for scenario composition: so grab your backpack, we're hitting the Duty Finder!
One thing that may escape our attention when planning for solo shots is that it's very easy to use dungeons as backdrop: Newer dungeons benefit from Explorer Mode, while older dungeons can be entered solo by selecting Unrestricted Party. Both options can be found under Settings.
Raids, on the other hand, can be finicky. There's no Explorer Mode, but regular 8-people raids can be accessed with Unrestricted Party.
Some (I'm looking at you, NiER raids) have access points that you can use to jump into an empty copy of the raid instances.
Quick GPose tip:
You can use profile-relative positioned point lights to give volume and definition to faces and expressions. It's super quick to set up, and it cleans up jagged light projections too!
Did you ever lose your keybindings or HUD layout configuration?
Or maybe preset changes, or wish you could revert a preset you modified a bit too much?
From Wikipedia: "Portrait photography, or portraiture, is a type of photography aimed toward capturing the personality of a person or group of people by using effective lighting, backdrops, and poses." en.wikipedia.org/wiki/Portrait_…
Given the nature of this theme, we'll be relying heavily on facial expressions. If you want to learn more about how to use the gpose tools for that, check out this thread: