Making textures and sprites from scratch for #vfx can be a tedious and time-consuming process.
So here's my collection of 1000+ free noise, particle & sprite textures for #realtimevfx artists from various sources.
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6. Sprite Particle pack by @KenneyNL (80+ sprites) I use this sprite pack for 80% of my vfx, highly recommended. Sorry Kenney I couldn't track down this pack on your site opengameart.org/content/partic…
Talent is OVERRATED.
As an artist who built a 6-figure business without 'natural talent,' here's the uncomfortable truth about what drives real success—a thread 🧵
At 28, I realized my talent would never measure up to the geniuses of the art world. Based on skill alone, I’d never be the prodigy or the standout artist.
But I knew this: The art industry doesn’t reward just talent—
It rewards strategy.
So I decided to destroy everyone else at the two things most artists ignore: marketing and business.
Give Yourself Permission to Be Creative - A Big 🧵to inspire you
Let me set something straight - Creativity isn’t about being the best. It’s about showing up, letting yourself experiment, and realizing you don’t need anyone’s approval to start. Here’s why giving yourself permission to be creative is life-changing—and how I did it.
I want to make this clear before we get into it.
Stop Waiting for the “Right Time”
There will never be a perfect moment to start creating.
How I Built a 6-Figure Art Business After Quitting My Job at 27 - a big 🧵
When I was working at a tech company, my soul felt crushed daily. I was burnt out, stuck in a cycle of working hard to fill someone else’s wallet, and constantly asking myself: "Is this really all there is to life?"
The turning point came when I was turned down for a promotion I had worked tirelessly for. That was the moment I realized I was pouring my energy into someone else’s dream while my own potential was slipping away.
I made my worst art ever—and it’s the best thing I’ve ever done. A quick 🧵on perfectionism
Perfectionism was killing my creativity.
For years, I was obsessed with making everything I created perfect. Every line, every detail, every render had to be flawless—or I wouldn’t even finish it.
I barely made anything. I was stuck.
Then one day, I tried something different.
I gave myself permission to make bad art. Not kinda okay art—terrible art.
I stopped worrying about the outcome and focused on the process.
It was awkward. It felt wrong. But something amazing happened.