Have some friends visiting? Maybe a themed event? Or maybe your static got World First?
That moment deserves to be remembered, so let's learn how to give everybody an opportunity to shine - together!
Group shots have their own complications. It can be hard to coordinate a large group, glams can clash with each other, or be unbalanced in the way they draw attention, and lighting can be tricky to set up.
So what can we do?
1- Scene Composition
If you can talk with the group about positions, there are several that work well with minimal effort:
- Taller characters behind, shorter characters in front
Taller characters in one end, shorter in the other, and place the camera near the latter.
The idea is to create balance and symmetry.
Smaller groups of up to 4 or so characters are easy to manage and the concerns are largely the same as shots with NPCs:
Context is king, use the camera to set up symmetries, and keep light sources parallel to the characters so it distributes evenly.
2- Use the environment as context/prop
The location can serve different purposes: Not only it can set the theme for the shot, but also provide elements to create balance. In this shot, the stairs provide different heights for the characters.
3- Avoid distractions
There will be lots going on, and the last thing you need is a distracting background/off-focus element. Slap a stronger DoF effect, or look around for a composition with fewer elements drawing attention from the group.
4 - Create narratives
Let the group tell a story. Set up characters to talk to each other, laugh at each other, get mad at each other, and capture the moment.
5- Prefer environment lighting for large group poses
Point Lights have falloff, and depending on the size of your group you'll have a problem: Type 1 and 2 won't cover the whole group, and sometimes we won't be able to zoom out far enough to place a Type 3 properly.
6- Hints
Use smaller Angle of View values to capture larger/wider groups.
Move the camera up/parallel to the group: that distributes the group members across the camera's point of view.
You can control another player's Expression as well as Lip and Body animations if they're in your Party. Use that to set up your narratives.
Players outside your group can still set up Expressions, Lip animations, and Actions before you enter /gpose mode.
I find it very hard to get group shots right on the first try. Play around, test multiple points of view, and make sure everybody is on display and their expressions are visible.
That's all I have for now, but if you have any questions feel free to ask; meanwhile, have fun with the G part of Gpose!
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Previously, we talked about gpose controls and how to use them in a controlled setting. But instances offer amazing places for scenario composition: so grab your backpack, we're hitting the Duty Finder!
One thing that may escape our attention when planning for solo shots is that it's very easy to use dungeons as backdrop: Newer dungeons benefit from Explorer Mode, while older dungeons can be entered solo by selecting Unrestricted Party. Both options can be found under Settings.
Raids, on the other hand, can be finicky. There's no Explorer Mode, but regular 8-people raids can be accessed with Unrestricted Party.
Some (I'm looking at you, NiER raids) have access points that you can use to jump into an empty copy of the raid instances.
Quick GPose tip:
You can use profile-relative positioned point lights to give volume and definition to faces and expressions. It's super quick to set up, and it cleans up jagged light projections too!
Did you ever lose your keybindings or HUD layout configuration?
Or maybe preset changes, or wish you could revert a preset you modified a bit too much?
From Wikipedia: "Portrait photography, or portraiture, is a type of photography aimed toward capturing the personality of a person or group of people by using effective lighting, backdrops, and poses." en.wikipedia.org/wiki/Portrait_…
Given the nature of this theme, we'll be relying heavily on facial expressions. If you want to learn more about how to use the gpose tools for that, check out this thread: