komisarjevsky Profile picture
Aug 18 9 tweets 4 min read
#gaming is a fun and sociable way to spend time, encouraging teamwork and developing skills. All good stuff, but there are a few risks you need to be aware to help them stay safe and have positive gaming experience. #gamer #GamePass
ingrid.zcubes.com/zcommunity/z/v… What are the risks of online gaming?
Although there are some great benefits to online gaming for young people, it’s important to be aware of some of the risks that might impact their wellbeing.
easygoingsurvey.com/respweb/cuesti… Games can offer young people a sense of escape from the reality of the world and the social aspect of some games can help children feel part of a community. However, without the right guidance on what games to play or when to play, children can be exposed
myapple.pl/users/394979-m… to certain riskssuch as in-game bullying, online grooming or in some extreme cases gaming addiction.

Below we’ve provided advice on some of the potential risks and things you can do to support young people on these issues to build their resilience and
flote.app/post/1b4e032d-… help them make safer choices while gaming.Recognising the signs
There has been a lot in the news recently about online gaming addiction. Many parents and carers worry that their children may be becoming addicted to their video game pastime.
conejousd.org/sequoia/User-P… This is not surprising. As with any hobby — football, chess, reading — those who enjoy playing video games for leisure will do so enthusiastically and deeply. This can lead to a desire from children to play for longer and more frequently. Of course,
blog.storymirror.com/read/mb1vzyfh/… video games are designed to minimise the hurdles to repeat play and maximise enjoyment. This persuasive approach means it’s important for parents to guide children with screen time limits (available on consoles and smartphones) as they develop their own
encuestafacil.com/respweb/cuesti… Gaming addiction classified as disorder
These worries have been intensified with news that the World Health Organisation (WHO) adding “gaming” under the section that deals with ‘Disorders due to addictive behaviours’

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More from @komstsar

Aug 14
Experience (UX) rather than advance gameplay. Sticking with the gaming sector for example, durables can include:

Special weapons
Premium skins #GroovyMono #GlazersOutNOW #Genshinlmpact
thymeandtamarind.com/situs-judi-slo… The best In-App purchase games provide serious gamers with a range of ways to stay engaged and keep playing. The top In-App purchases for durables include: Subscription-based In-App Purchases give users ongoing access to premium
yourvietbooks.com/kemungkinan-me… features for a set fee. Customers are typically charged monthly or annually. Genres of apps with In-App Purchases utilising subscription models include:

Video and music streaming
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