Through tactfully implemented alterations and additions to the source material, Takahiro Hasui brings us a strong premiere that makes it feel like Mob never stopped airing.
The list of key animators on this episode is unusually small, consisting of only 10 names. Knowing that animators like Hayate Nakamura and Toshiyuki Sato only handled a couple cuts, it stands to reason that a few of them animated major chunks of the episode on their own.
While most of the episode is low-key dialogue content, small KA lists like this are often the mark of a particularly stable production, and are generally quite rare these days. That's no surprise, though, knowing that it was completed so long ago. Hayate Nakamura's cut here.
The episode's first half is a fairly straightforward adaptation of its respective content, although it does turn Reigen's rice fix into a special move just for the fun of it. This is how you really know Mob is back.
The animation throughout this Spirits & Such segment is consistently strong and features plenty of fun smears. As is the case with many of the dialogue scenes throughout, it's very technically competent even without being particularly flashy.
These harmony cels are incredible and it's tragic that Reigen had to die for their creation. You win some you lose some, I guess.
The 2nd half is where the anime's changes really begin. While this sad bald guy does exist in the manga, the entire scenario surrounding him has been heavily overhauled for this episode. For starters, the anime's version takes place in his house while the manga's was just at S&S.
This setting change is used to its fullest, even bringing back Reigen's fear of cockroaches from episode 1 of season 1 for some additional gags. The layouts and animation here are also quite solid, creating a strong uncomfortable atmosphere.
The evil spirit portion of this half is fully anime original, as the man simply left after delivering his life story in the manga. The imagery of the spirit and people in the surrounding area being put to sleep is pretty cool, I'm curious if ONE was involved in writing here.
Reigen's 2nd (and fully original) special move of this episode comes from Toshiyuki Sato, whose ability to animate Reigen being a dumbass is rivaled only by Kameda himself. Seeing as he's a massive fan of the series, I expect to see him a few more times throughout the cour.
Just prior to this we also see some of Miyo Sato's signature paint-on-glass animation, in quite a similar fashion to the way it was used in season 1's premiere. Knowing she solo animated season 3's ED has me very excited for next week, her ED for s1 is one of the best ever.
The biggest highlight of the episode comes from Kouki Fujimoto, who is most recently known for his contributions to Jujutsu Kaisen. He worked a lot on Supercrooks, which was Bones studio B's previous show, so he probably ended up on Mob as a result of that.
This shot appears to be a direct reference to season 1's premiere, which contained a similarly framed shot of Mob contemplating his hand as his current % is displayed.
Mob's final conversation with Reigen was expanded upon quite a bit as well, hammering his message home and even divulging some of his own past to Mob, which he never really did in the manga.
Next week's episode should reflect season 2's 2nd ep in terms of comedy and action content, so I look forward to some more unnecessary flexing from the staff. Serizawa's business card attack is a new addition from the anime, and a nice reference to the OVA as well.
So there it is! We're finally back in Mob season, and things are off to a great start. We'll be getting Miyo Sato's solo ED next week and much more, so stay tuned!
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From the ongoing war between an ambitious team and disastrous circumstances springs an episode that simply cannot be denied. Let's break down how Kazuto Arai and Takumi Sunakohara crafted an unforgettable showdown, and how it fell victim to time.
(1/58)
Occasionally found within high-profile productions are episodes that stand out on their own as events. 24 minutes produced by individuals with a vision that goes above and beyond the series baseline to create an experience that is itself a piece of animation history.
Several conditions must be met for such an episode to exist, beginning with the creative minds behind each key role. Often related is the nature and importance of the episode's narrative content which tends to be the main factor behind staff allocation.
A heavy arc conclusion brings arguably the series' strongest-ever showing from a production standpoint, and at the source stands a pair of staggeringly skilled animation directors. Let's break down how their efforts and others shape this all-timer.
(1/38)
The anime industry has undergone rapid and dramatic change throughout the past few years, about which one could easily write many thousands of words. What concerns us here is how that change has impacted the role of the animation director, essentially transforming its definition.
In simplified terms, animation directors check every cut of an episode or assigned section and apply corrections when necessary to keep things consistent with the model sheets or up to a certain standard. 1-2 ADs per episode was the norm in the past, and still is for long-
In the midst of an already demanding arc, Katsumi Ishizuka, Ryosuke Tanaka, and a team of remarkable talents managed to put together one of the most impressive animated action spectacles of the year. Let's break down how they made it happen.
First of all, it needs to be expressed that this sort of thing simply isn't possible for the vast majority of long-running series, especially not in the middle of such an action-heavy arc (with the most important content still yet to come). Not only did they manage to execute a-
-large-scale sakuga episode on an unprecedented level for the series, they did so immediately after another action episode featuring many of the team's strongest regular artists. By all means, this would ordinarily result in some sort of production collapse, but the planning-
The past year was a hugely productive one for the medium of animation, so I figured I'd start 2023 with a look back at some of the works which brought me the most joy!
I'll be formatting this in a similar way to the yearly SakugaBowl via anime/episode/OP of the year etc.
I'm also excluding Mob since, of course, my feelings on that are already well-established.
Anime of the Year:
Bocchi the Rock
Among animation fans, this is far from a unique pick, but that should speak to its strength. I'll start by noting that the "CGDCT" genre has never particularly, appealed to me, and I've generally struggled to engage with series in that vein.
The calm before the storm; From a content and production standpoint, this is the final breather, effectively conveying Mob's growth and relationships before it all comes to a crashing halt. Let's break it down!
(1/14)
#mobpsycho
This week's episode was directed by Youhei Shindo, who directed #02, and storyboarded by Touko Yatabe. Yatabe recently worked as SB/ED for Chainsaw Man episode 2, and has also participated in high-profile projects like Evangelion 3.0+1.0 as an assistant director.
This is actually the 2nd case of storyboard artist crossover between Mob and CSM, as Tomomi Kamiya also worked on both series in that same role. While they are airing within the same season, I have no doubt that their contributions to Mob were done well in advance of CSM.
On rare occasions, an episode will release that isn't just well-produced, but truly special. Hakuyu Go is a creator with the rare ability to capture that feeling in each of his works, and this episode is no different. Let's analyze!
The simple presence of Go's name on a production is enough to turn heads, having handled some of the biggest action spectacles of recent years. Since his first directorial work in MHA season 1, he has somehow managed to one-up himself with every new appearance.
His ability to create striking imagery and large-scale set pieces is truly unique, on top of speed and skill that constantly draws praise from his peers. Naturally, his participation often brings a long list of talented animators along with it. This rings true for Mob 3x8.