Here is a list of free, open-sourced #Unity packages that i’ve found very useful. Most of them are oriented to improve productivity. 🧵[1/X]
#madewithunity #unitytips
1. Serializable Interface by @Chrusb, github.com/Thundernerd/Un…
This package allows you to serialize interfaces and select, in the inspector, a game object, asset or even C# classes that implement that interface.🧵[2/X]
2. NaughtyAttributes by @DenisRizov, github.com/dbrizov/Naught…
This one is pretty well known. It provides a lot of attributes to modify the looks of the inspector. Some of the most useful (IMO) attributes are shown in the images.🧵[3/X]
3. In-game debug console by @yasirkula, github.com/yasirkula/Unit…
The name says it all. This one is useful for debugging those errors that only occur on builds. You can also define your own commands to call static functions, enabling you to create a “god mode”🧵[4/X]
4. Asset usage detector by @yasirkula, github.com/yasirkula/Unit…
“This tool helps you find usages of the selected asset(s) and/or scene object(s), i.e. lists the objects that refer to them. It is possible to search for references in the Assets folder (Project view) ...🧵[5/X]
... and/or in the scene(s) of your project. You can also search for references while in Play mode!” Do you want to delete an old asset but don’t know if is still referenced in your project? Here is the solution. 🧵[6/X]
I've found most of these and other packages in openupm.com/packages/ which I recommend taking a look at if you are interested in new packages to improve your development workflow 🧵[7/X]

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