First, some random grenades, no specific adjectives.
But they look great in blue too!
Green + urban background
Or just military olive green, white background.
How about complementary colors. Purple + yellow β¬οΈ
Orange + blue + black steel
Green and red? Plus, the elongated "spray shape" is worth trying. Thanks, #img2img π
I was a bit less successful with more elaborated prompt engineering, but I'll keep pushing. "A soldier is holding a red grenade in his hand, HDR, 8K, realistic".
Some SciFi firefighter equipment?
More random trials.
If you like this thread, feel free to like/RT/comment, or follow. More experiments & feedback on the amazing #Dreambooth tech coming soon.
All this was quickly generated (10 minutes) using very simple prompts (e.g. βa blue grenadeβ). No more endless prompting with random, inconsistent results.
Cut through the noise and get straight results with Dreambooth (and soon with us :)
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From multiple consistent objects within a single image to fully recreated 3D objects in Blender.
100% AI-generated.
Workflow detailed below π
Step 1/
Generate a grid of 6 consistent objects. For this, I used @Scenario_gg with the "Juicy Icons" model, which consistently creates cartoon-style, simplified 3D icons arranged in a grid.
Absolutely loving that this is happening during GDC week π . My schedule's packed with meetings & meetups, so not much time to vibe code, but I spun up a basic demo for a platformer jumping game, in minutes.
This was fully prompted via Claude 3.7 (on the left), zero manual tweaks. Link below π and I'll keep sharing improvements and tips!
2025 is going to be a wild year for AI-powered game devs.
I used @JustinPBarnett's MCP on Github - check it out here
So far, it feels even easier than Blender, and I canβt wait to add more actions, assets, textures, and gameplay!github.com/justinpbarnettβ¦
My main tip so far is that, just like with Blender MCP, you should proceed step by step >> one edit or element at a time.
Otherwise, Claude will go crazy and wil try doing everything at once (and fail).
Here are the key steps to creating stunning turnaround, using #Scenario ()
1/ Train or pick a character model (A).
2/ Optionaly>, pick a style model (B). Use it to create training images for (A), or you can merge both (A + B = C) for example.
3/ Utilize the custom model (A or C) to generate consistent characters. Then select a reference image to produce initial character turnarounds in your desired poses.
4/ Refine these initial outputs using Sketching and image2image.
5/ Select the best result and refine details in the Canvas for maximum consistency.
6/ Finally, upscale your final image (up to 8K resolution.)