Emm Profile picture
Nov 16, 2022 24 tweets 9 min read Read on X
I just tested Covid+ & I'm shivering with a 102F fever, but I'm still prompting🚀

Here's my exploration on "#badges". LMK what you think (hopefully that will make me feel better 🥰💪)

Mega-thread 🧵 w. short explanations but excellent style consistency.

100% #AI-generated
Badges. The "trophies/achievements" awarded to players. Ubiquitous in many games. Sometimes highly esteemed.

I trained SD on various badges (from "Graphic River", to which I have a subscription). I'm looking for very intricate patterns.

Here's a first run (prompt: "a badge").
Because of the skull in the batch above, I tried "badge, skull, symmetrical , realistic, intricately detailed, beautiful, 3D render"

And here are the skulls.💀
Adding "golden" and "bones" to the prompt, and removing the background with the fantastic @photoroom_app.
Removing "skull" and adding "dragon" 🐉

See the wings, the dragons, the eyes..?
Switching from a "dragon" to a "lion" 🦁
"A huge eye"
This one failed a bit, in my opinion... "A trilobite"
Meet img2img, and add color.

Inspired by the flag of Japan 🇯🇵, I present "badge, silver cobra head, realistic, intricately detailed, beautiful".
Animals are cool (and what an endless source of creativity), so here's the silver stag🦌
The hydra (offspring of Typhon and Echidna, and a gigantic water-snake-like monster with nine heads)
"Goldeneye I found his weakness
Goldeneye he'll do what I please
Goldeneye no time for sweetness
But a bitter kiss will bring him to his knees"
"Two crossed swords" ⚔️
Alright and then I simplified things and focused on the animal only.

Back to the first step... try many prompts and modifiers, find the sweet spot.
And then... go

"badge head of a silver bear, realistic, intricately detailed, beautiful, trending on artstation"
Added "gold", "silver", "bronze", and playing with various species.

100% AI-generated in minutes (or less). This is just a small selection of the hundreds of output I got
The stag 🦌, again.

On the right, I added "low-poly" to the prompt
Then I tried T-Rex too (some are a bit messed up...)
With some color. That looks more like Jurassic Park. 🦖
Sometimes you struggle getting a good results. In such a case, I "force" the system and I try getting a large number of variant to choose from.

With AI, curation is part of the creation.
This one was from a gold coin and img2img
"green glowing tiger"
And... a "badge face of a red demon, realistic, intricate details, beautiful"
How what it? What would you have tried?

This is clearly some production-ready content that can be used in #games (e.g. heroic fantasy RPG, D&D, etc)

Pls remember to RT if you liked it :). And be on the look for our beta launch, which will let you do this from a web browser 🚀

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More from @emmanuel_2m

Jun 2
Continuing from my last threads, and sharing how to create character turnarounds with the highest consistency ✨ for:

- style ✅
- pose ✅
- character ✅

... using the #Scenario toolset to maintain all key details.

Follow the steps below 👇 - no pencil needed ✏️. Let's dive in!
⚠️ First: it's not a 'one-click-and-done' process but instead a multi-step workflow, to be tailored to your creative goals.

Second: it ensures full creative control and deliberate designs from start to finish. Randomness or chance are sidelined.

To illustrate it, I revisited 2 characters I designed five months ago: the "girl with pink hair" (), and the "sorceress with a blue hat" ()

The other 2 turnarounds ("zombie" & "ninja") had some attention yesterday with 2M+ views ()

Image
Here are the key steps to creating stunning turnaround, using #Scenario ()

1/ Train or pick a character model (A).

2/ Optionaly>, pick a style model (B). Use it to create training images for (A), or you can merge both (A + B = C) for example.

3/ Utilize the custom model (A or C) to generate consistent characters. Then select a reference image to produce initial character turnarounds in your desired poses.

4/ Refine these initial outputs using Sketching and image2image.

5/ Select the best result and refine details in the Canvas for maximum consistency.

6/ Finally, upscale your final image (up to 8K resolution.)

Here are more details 👇👇app.scenario.comImage
Read 13 tweets
Apr 20
Designing ultra-consistent and virtually unlimited game characters in minutes with #Scenario.

Keeping it super short 😅 — because it's actually super fast🤗.
Image
Image
1/ Select your model.

You can choose from our selection of 170+ game art models on

Or, train your own to better fit your style.

I trained this model with only 12 images, originally generated using @artificialguybr's '3D Render Style' 🙏

Note: I'm intentionally training with consistent poses.

Spoiler alert 🚨: Next week, you'll be able to #upload your own models to Scenario! 🫣app.scenario.comImage
2/ Create consistent prompts.

It's best to maintain a similar structure between your prompts and captions.

I asked ChatGPT to use a format based on race, weapon, and outfit, with 50 initial prompts below👇👇.

Adjust as needed.Image
Read 10 tweets
Mar 12
Just tested Midjourney's "Character Consistency" feature (-- cref). It's promising!

I don't think it beats a good #LoRA (yet). Especially when paired w. IP Adapter.

Below are some quick tests I ran on Scenario (high-def pics below + more updates coming👇👇)

What do you think? “A blue-skinned man with large yellow eyes, bald, wearing a BJJ gi with a black belt, raising his arm in victory on a podium, pointy ears, wrinkles, highly detailed, 35 mm, award-winning photography, bokeh, studio quality”
Left: input image
Right: MJ (--cw 0)
Image
Image
Left: input image
Right: MJ (--cw 50)
Image
Image
Read 5 tweets
Feb 9
@ClaireSilver12 - (I hope you don't mind me RT this for a broader reach and to share it with more users.)

Here's an advanced use case for the IP Adapter. You can adjust or remove the steps depending on the desired output/goal. Bear with me; it's actually quite straightforward.

1 - Train a LoRA on a specific subject (e.g., character).
2 - Blend the LoRA to perfectly capture the style (e.g., comic, cartoon, oil painting, 3D...).
3 - Run inference on that "blended" model.
4 - Select an image that stands out and use it as a reference with the IP Adapter.
5 - Modify the prompt to create variations of the subject.

Let's get started 👇👇Image
1/ The first step is to train one (or more LoRA) models on a specific subject (e.g. character or object), or also a style.

The process is straightforward. I'll use the example of the "girl with pink hair" (😊🫠) that I shared before (12 training images)

Since the images were photographs, I'm creating a "mix" by adding one or two more LoRAs to the composition.

Additional LoRAs can introduce a specific style, moving away from the original photorealistic style.

You can choose platform LoRAs curated by @araminta_k and the Scenario team - See Image
Image
Read 10 tweets
Feb 1
"3D Outfit Transformation with AI"

I trained a LoRA model on , using a 3D model of an old armor, available on Sketchfab (CC0 license).

Now, I can apply it to seamlessly "dress up“ my characters. Detailed process in the following X tweets 🧵👇 Scenario.com

Image
Image
I found this nice 3D model of an ancient medieval outfit, crafted by @Blueprint_Games and shared on @Sketchfab under the CC BY 4.0 DEED license.

You can explore it here: . sketchfab.com/3d-models/old-…
Training the model is straightforward.

Simply select "New Model - Train" on . I use 9 images of the model, showcasing various angles and zoom levels, accompanied by concise captions (details below).

I selected the "Character" (= subject) preset. app.scenario.com
Image
Read 7 tweets
Jan 18
This could be the best model I've ever created for generating isometric buildings, on Scenario.

Output consistently match the style I wanted, and the model responds perfectly to (short) prompts, without any reference images needed.

It's a LoRA composition. More below.
Process: it's pretty simple.

I created a LoRA composition from 4⃣ distinct LoRA.

(i) - My own "Fantasy Buildings" LoRA
(ii) - Three LoRAs available on #Scenario: "Isometric Storybook", "Stylized Fantasy Iconic Imagery" and "Belgian School Comics".

The influence of each LoRA is below.Image
My prompt structure was dead simple... less than 10 words!

(type of building/scene), solid color background, highly detailed, centered. Image
Read 22 tweets

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