What is ignored by the media -- but will be studied by historians?
Here's the 9 best examples:
1. The Silent Fentanyl Pandemic
• Overdose is the leading cause of death in under 45's (Replacing suicide)
• Covid killed 8,900 young people in 2020. Overdoses killed 49,000. (2/3rds Fentanyl)
• In 2022, police seized enough Fentanyl to kill every adult and child in America
2. The Rise Of Negative Media
Since 2010, the media massively increased headlines that use fear, anger, disgust, and sadness.
It's no surprise the media isn't covering this 😅
Why has the media become more negative?
"Blended study of 105,000 headlines and 370 million impressions concludes "each additional negative word [in a headline] increased the click-through rate by 2.3%"
• In 2016, if you wanted to go viral - you needed a separate strategy for every single platform
• In 2023, you can use the same vertical video and go viral across every platform
Under-discussed: All social media platforms are merging together.
In 2016, short-form vertical video barely existed exist.
In 2023, they will average 200+ billion views per day 🤯
"This is the first time in the history of western social media that one form of content can go viral across every single platform" - @MrBeast w/@lexfridman
Effects of the Great Social Media Merge:
1. Creators will go from obscurity to the most Googled person on the planet in months. (Lots of recent examples of this)
2. Social media will have 10x the impact of the last 2 elections.
Getting lots of DM's about The Great Social Media merge.
It's been the biggest red pill I've had in the last 12 months.
When I realised it, I pivoted my whole marketing agency to focus on it -> multiply.marketing
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"Most people die at 25 and aren't buried until they're 75" - Benjamin Franklin
Why?
4 reasons and solutions:
Reason 1 - Milestones
0-25 is a well-designed video game.
You level up each year.
There are regular milestones as you go from infancy to school to entering the workforce.
You constantly feel like you're making progress -- and have reflective milestones.
After 25, it's a terribly designed video game.
Society places you on your own.
If you don't have the agency to design your own 25+ video game, the only milestones life will give you are the funerals of your loved ones -- followed by your own funeral.