Today I present to you the Concept art style for character design, sketch, status screen of a video game, character in pixel art... I hope you like this curiosity, I'll open a 🧵
💬prompt in ALT #midjourney#AIArtworks#AIart#aiartcommunity
Pencil Sketch
JRPG Screenshot
Videogame 16 bits
Concept Art inspired in Anime
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Start your ad with any image, add custom vibe, lighting, color , animate it in seconds
Works with any model, in Quality & Fast mode
I use Flux Kontext to insert products into scenes + Lucid Realism for cinematic, ad-ready results
Learn how to make ads like this 🧵👇
Create your product prototype
Make the sneakers or product with Flux Realism centered on the image and using a neutral background
Prompt: Futuristic running sneaker, side view, isolated studio render. The sneaker is resting naturally on a neutral surface, with soft contact shadows beneath it. Upper made of semi-transparent breathable mesh in smoke gray, with carbon fiber overlays in matte black. Sleek aerodynamic silhouette. Accents in kinetic blue along the laces and heel. Midsole in pearl white, outsole in translucent rubber. Background is a soft gradient in cool gray tones, professional studio lighting, hyper-realistic detail, 85mm lens
🎬 One Input, Multiple Cinematic Shots with Aleph (Runway)
Using a single input with Aleph by Runway, I created a full car getaway scene, switching between external, internal, and POV shots, all from one base shot of a black GMC van in a snowy city
Each output was guided by a unique prompt 🧵👇
I used this reference video made with t2v on Veo3
Prompt:
Change the season to winter. Snow and ice on the road
Created using Veo 3 Fast on @LeonardoAi_ each with a unique vibe and detailed prompt
🧵 Dive in for all 10 styles + the exact prompts I used 👇
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1. Film Noir
{
"scene_description": "A detective in a long coat and fedora walks slowly down a rain-soaked alley, inspecting footprints with a flashlight. Suddenly, the prints vanish into an oil stain. He spins alertly and comes to a sudden stop.",
"visual_style": "Film Noir; black and white, 1930s aesthetic, wet reflective street, vintage grain",
"camera_movement": "slow tracking shot following his steps, halting on the turn",
"vfx": [
"wet footprints reflecting light",
"flashlight beam cutting through darkness",
"light ground mist"
],
"sfx": [
"water dripping",
"wet footsteps",
"flashlight click"
],
"music": "tense double bass with soft piano touches",
"lighting": "faint flashlight beam with dark ambient lighting",
"mood": "mysterious, detail-oriented, investigative",
"subtitles": "off"
}
2. Cyberpunk
{
"scene_description": "A subject strapped to a high-tech chair is framed by a cinema-grade camera. Thick neural cables run from a glowing helmet into floating orbs above. Each orb pulses with flickering memories faces, places, glitchy echoes of life.",
"visual_style": "Cyberpunk Cinematic Realism; textured metal surfaces, photoreal detail, glowing neural interface",
"camera_movement": "360° smooth orbit shot with shallow depth of field, filmed on digital cinema lens (50mm equivalent)",
"vfx": [
"animated data pulses across cables",
"light trails drifting from orbs",
"fragmented memory holograms in midair"
],
"sfx": [
"deep electrical hum",
"subtle crackles of data static",
"pulse tones in sync with orb flicker"
],
"music": "slow ambient synthscape with warped tape-like echoes",
"lighting": "soft top light from floating orbs, ambient neural glow on subject's face",
"mood": "introspective, futuristic, cinematic intimacy",
"subtitles": "off"
}