Time is the great Devourer. "One by one the fallacies of life fall beneath the reaping scythe of Time, and are garnered into the capacious bin of oblivion."
But in its turn, time is eaten. Lo we come now to the age of the time eaters.
At the end of the cycle, space avenges itself on time. The mass man, the golem, the NPC, these concrescences are the mechanisms by which matter consumes Time.
All probabilities, all possible action, deleted by their deterministic decision trees.
Imagine an image, a perfect symbol of Eternity, swallowed by the muddy, misshapen golem of Mass.
The eye is impregnated by Content, and becomes an ossified observer of artificial life. Watching, sightless. Nervous system, externalized. It weeps mechanically, in segments, and knows not the reason.
Imagine the organic timeline lost in a sea of sloppy extrapolations. Artificial intelligence, anti media, surrounding you, imprecating the edges of your mind until you balloon outward into a quivering babel tower of mutation.
A chimera of technic and oneiric organs looms on the horizon, and it is also That within, in fetal form. Will you allow your own imaginal libido to spill into the "void of space"?
The Golem of Mass, infantile - its demands are unconditional, and it recognizes no food beyond "eternity" and "this instant". Time is an expression of the mind unfolding in space, and the tantrum of Mass lurches, hungrily, toward the annihilation of time.
Time is the substance I am made of. Time is a river which sweeps me along, but I am the river; it is a tiger which destroys me, but I am the tiger; it is a fire which consumes me, but I am the fire.
I sent this thread and my phone language changed to sanskrit and my favorite restaurant, which exclusively plays 70's and 80s classics, started blasting "About that time" by lizzo.
This is Time War.
What causes a cosmic sphere to appear as a flat circle, and then the circle flatten into a straight line? Lo, all around we perceive: collapse of dimensionality, loss of information, immersion in simulation: this is machinic time. schwabstack.substack.com/p/time-slipstwitter.com/i/web/status/1…
If you can remember that the media basically invented transgenderism as a social issue in 2014, you are insane.
Every anti-woke "centrist" on social media thinks you are insane for being able to remember 2014.
Imagine believing you live in a serious reality, with real people.
Over the last decade, a new type of culture was created to destroy lunatics that can remember 2014. Last time this happened, they put everyone that could remember "the time before" in gothic palaces and tortured them.
This is what "cancel culture" looked like in 1870.
My feeling is that if they could, they would put us all in 19th century asylums and dig out our brains, but it appears something has changed. Perhaps their power is waning.
Firing Tucker Carlson because he kept reminding people about 1/6 and covid seems to be a stop-gap measure
The Maze puts a lot of energy into generating background characters, and it does not like you treating them like shabby props. This is why it throws an "NPC Plus" at you now and then, it's like an AI that has been trained on your data.
Bio-AI is an emergent phenomenon in the Maze. The NPC+ exists to trip up your heuristics, make you take the sensorium more seriously, they are autonomous heat-sinks for your attention.
A spooky experience, certainly, but it is *expensive* for the Maze.
Ask yourself, if this "person" can basically behave as if they are psychic, parroting back your own insights, always able to appear next to you, does that level of perception match the rest of their life? Are they having this effect on the Maze itself? Do they disrupt narratives?
the metacosmos is made of parafictions, paratexts, hoaxes. it is a collective superorganism, or semiocreature, tamed by the wizards and the machinists.
it devours the state of enchantment and renders a state of amazement—
it abducts the child from a state of sublime enchantment and delivers him into bewilderment, stunned at the "great works" of the wizards and machinists, abandoning him in an alternate, disenchanted timeline.
it is a cosmographical overlay, or rather, a symbolic operating system for the execution of psychological warfare projects and alternate reality games. it is a proprietary system that the masses use, but *do not own*. it is engineered with hidden backdoors for command and control
Henry Karel “Andrija” Puharich was born on February 19, 1918, in Chicago to impoverished Yugoslavian immigrants. As a young milk delivery boy in the Chicago slums, Andrija experienced his first brush with ESP when he managed to calm a vicious guard dog through his thoughts alone.
While in medical school, Puharich explored the biological processes behind human thought, with a focus on electromagnetic processes of the nervous system and the brain. He became determined to understand the nature of human consciousness, which became his life's mission.
In 1943, during World War II, Puharich was commissioned as a second lieutenant in the U.S. Army Medical Corps. He underwent training through the Army Specialized Training Program with notable alumni such as Timothy Leary, Louis Jolyon West and Henry Kissinger.
Time for a GATE thread. Schwab is investigating GATE and has already found more than every 8chan thread combined. We still need your real human anecdotes.
Reply with your GATE experience. Here is the list and some lore.
I am especially interested in those of you that have had NDEs and/or gotten away with things that are highly improbable.
I have been away for a time and the algo has dropped me, if you want to see a landmark GATE thread, be generous with retweets
Zork, the 1977 text-based adventure by Infocom, was cybernetic modeling spyware; it was capable of mining natural language and cognitive heuristics.
"Zork" literally means "unfinished product", the final component was the user's brain.
The DARPA-funded cyberneticists masquerading as game developers taunt gamers in their advertising. The exoteric meaning was that your imagination provided the simulation.
This is true in more ways than one.
Supposedly the game was inspired by ADVENT / Colossal Cave Adventure by Will Crowther. Older accounts say he wrote it on a PDP-10 at MIT. At the time, Crowther was working at Bolt Beranek and Newman (BBN).