Michal Malewicz Profile picture
Jun 11, 2023 15 tweets 5 min read Read on X
10 years ago Apple killed Skeuomorphism with the release of iOS 7.

Let's explore the trend that helped shape modern computing before becoming an obscure joke.

🧵 Skeuomorphism
The first iPhone launched in 2007.

To make it easier for people to understand a completely new type of interface and interaction skeuomorphic design was used.

It mimics real-world objects, so the interface feels familiar.

Books are on a wooden shelf, notes on paper. Image
That led to some truly beautiful uses of depth and pixel-perfect interfaces like this: Image
But sometimes also went really over the top like this photo app for the iPhone. Image
Steve Jobs was a big fan of Skeuomorphism, seeing how an interface has to be truly crafted down to the smallest detail.

Jony Ive, inspired heavily be Dieter Rams preferred minimalism. Image
iOS 7 was announced on June 10th 2013 and introduced a super minimal, bold new look and style. Image
The difference was striking.

Gone was realism, replaced by ultra-minimal styling.

Notice how colors were extremely vibrant in that first iteration of flat design. Image
Realistic buttons and navbars were replaced by text-links and flat surfaces.

Realistic icons - by thin outlines.

Fonts were also made dramatically thinner, because the retina displays allowed for sharper text on mobile devices. Image
Since then Apple has reverted some of the changes bringing back a little more depth and thicker, more readable fonts.

Check how the notes icon regained some shadows and gradients after ios 7 in the middle. Image
That shift was a VERY important milestone for UI design - but that part I'll cover separately.

One thing that definitely got lost somewhere in the process was delight and uniqueness.

Just look at these app icons: Image
Sure - this one doesn't make sense - but the sheer level of detail here is mindblowing. Image
An email app icon - doesn't that look a lot more inviting than a flat envelope on a blue background? Image
Or this one? Beautiful! Image
If that transition to flat design didn't happen, we'd be in a much, much different world.

I'll tell you more about it soon, but you can watch my video on Skeuomorphism genesis here:
And if you liked that trip down memory lane, share the thread :)

And follow me @michalmalewicz for more :)

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More from @michalmalewicz

Mar 19, 2024
Master Hierarchy in Forms with my unique method.

Breaking it down in a thread 🧵👇 ui design login form
Don't start with fonts, colors etc.

Start with groups. Image
Even a small logic change can influence how the groups behave! Image
Read 10 tweets
Feb 16, 2024
We designed over 150 landing pages and for almost all of them we used this same layout formula.
Here it is: Image
We worked on a wide range of websites.

From nickelodeon campaigns for SpongeBob and Ninja Turtles, all the way to Car Sharing app sites (if you're from poland you know this one) and big fintechs / banks.

They all have one thing in common. Image
For practically all of them we used the exact same layout settings.

Want to know what they are? Here: Image
Read 11 tweets
Aug 28, 2023
A beautiful interface doesn’t mean that it’s flashy. It’s not about using all the available effects, colors, fonts and gradients 🎨 Image
Beauty lies in simplicity, proper hierarchy and a sense of ease when using a product 📱 Image
The standard 8p grid - nothing fancy 🙅‍♂️ Image
Read 8 tweets
Jun 15, 2023
The problem with Auto-Layout.

Junior designers take the wrong route here, so let's explain why with Teslas and Ducks!

A 🦆ing thread 🧵 auto layout explained with ...
This is a Tesla.

It can drive itself (self-driving AI)

Now hear me out. Image
Would you use a self-driving car without knowing how to drive yourself?

Would you fully trust that it will get you there?

It's illegal and... Image
Read 10 tweets
Jun 14, 2023
The Deep Glass Material. 🧊

While exploring spatial design I accidentaly created a slightly different glass material.

It's glassmorphism with a touch of clay-like structure.

Here's how to make it yourself.

A 🦆ing thread 🧵
This is a graphics design exploration.

Non UI design related but FUN!

I used @sketch and it has a couple of benefits like shadow overlays and background blur saturation.

You can use other tools if you like - it will be similar anyway. Image
For the effect to look good you need a vibrant background. A gradient looks nice.

Doesn't have to be 3d - it's just an example.

Start with a simple vertical pill shape with a linear fill. Image
Read 10 tweets
Jun 13, 2023
There are 5️⃣ Spatial Design principles that Apple shared in their guidelines.

Let's explore them without the jargon.

A 🦆ing thread 🧵 Spatial Design Principles
Let's start by saying how important it is to start your spatial explorations with these.

Many example interactions/animations shared on social media go against these rules and do random stuff.

There will be time to experiment with the goggles on! Image
Principle 1: Familiar experience

Don't reinvent the wheel. It's mostly like the flat iPad apps you already know with a couple of extra depth-based interactions.

See that main window?

It looks familiar because it should! Image
Read 6 tweets

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