A lot is made of chapter order (start by creating a pantheon of gods!). That's easy to point to, but is really only representative of the more fundamental problem:
The designers didn't have a clear vision for the structure of play.
So there's a bunch of stuff, but very little of it is actually connected to any clear function. It seems mostly sourced from other D&D books and a vague sense that this is "cool" or "should be there."
Which makes it tough for the reader to come to grips with it.
It's like a hoarder's garage. If you dig through it, you're occasionally like, "Holy crap! There's a 3D printer in here!"
The print head is missing and you'll need to track down some filament before you can use it, but... 3D printer! Wow!
How did this happen?
AFAICT, it was a deliberate decision to NOT have a clear vision for play.
They wanted to restore D&D's big tent, and they did it by being really vague about what was inside the tent.
If we teach you how to key and run a dungeon, then we might alienate people who want to key and run their dungeons differently.
If you're wondering what a clear vision of play looks like...
Remove the script and the formality of the stage and... well...
I'm not even saying "it's because people will get concerned." I'm saying human emotion is complicated and personal comfort with emotion, particularly in Puritanical America, is varied.
Attempting to de-authorize the OGL is simply unacceptable. I will not purchase anything from Hasbro if you persist in this extra-legal act of cultural vandalism.
If the #DnDBegone survey doesn't allow direct feedback on these six issues, it will be virtually impossible to believe that the surveys are anything but a PR stunt.
To review:
- De-authorizing OGL v1.0a
- WotC having a unilateral and uncontestable power to revoke your use of the license
- No mechanism for sharing open content
- Print or PDF products only / VTT restrictions
- WotC's ability to change terms of the license
- Severability
To these pre-OGL v1.2 problems, I would personally add:
- Redefining the word "irrevocable"
- What material is being placed under the Creative Commons
New License is Revocable: The license says "irrevocable," but WotC has a unilateral and uncontested ability to prohibit you from distributing anything you release using the license.
WotC Gets Final Approval: They are doing this.
No Mechanism for Sharing Open Content: This still true. The license ONLY grants permission to use WotC's "Licensed Content" and cannot be used to create a community of open content.
Print or PDF Products Only: Mostly still true, although they're allowing static text in VTTs.
The OGL 1.2 (Draft) is still de-authorizing the OGL 1.0a and gives no mechanism for anyone who used other people's OGC under the license to keep their work in print.