For sure, his public communication is all but football.
Is it any worse than morons with the "we have the ball we run less we do it the right way" gospel that guillible tacticos swallow?
Press conference mish mash is a shallow exercise of using buzzwords for clout.
Tactical Periodization however, aims at building training weeks between two games.
Working on the three scales that matter: (1) individual (2) group level (3) sum of 1+2 = 3 is the team's outlook (11 a side)
sub-sub principles (1), sub principles (2), principles (3)
#1 SPECIFICITY
Means that any training drill in the week is part of the same "snowflake"❄️
(if you zoom in/out, it's the same pattern. a Fractal)
Behaviour at INDIVIDUAL / GROUP (and TEAM)
have to be consistent in training drills
to make principles of play (TEAM) operational
#2 PRINCIPLES OF PLAY
That's where tácticos create noise.
Anything that goes from Sub-Sub Principles (INDIVIDUAL) and Sub-Principles (GROUP) is UNIVERSAL
An overlap is an overlap, there's no JdP™ overlap.
It answers to individual / group succesful universal criteria
#3 HORIZONTAL ALTERNATION
Track field coachs who pollute football for 60 years with "let's be at peak form for the Olympics in June" can knock themselves out.
The scale is between two games = one week
Work on every muscle group but never the same two days in a row:
#4 SPECIFICITY
It means that if you play 8v8, it's gonna be generic.
If you want to work on something, incentivize BEHAVIOURS with REWARDS (double score) so that something happens more often
Want to work on defending long ball in behind?
➡️Double score for a final third recovery
#4 SPECIFICITY (cont.)
Only opposed training replicates the environment where players need to take decisions under realistic time/space constraints
TARGET team = no constraints (but Laws of Game) to identify/solve a problem
SPARRING team = incentivised to create a game problem
#5 COMPLEX PROGRESSION
This one is fairly straightforward, in terms of going gradually through the stages of acquisition over the season
No need for a 500 slide "GAME MODEL" ceremony
Or hammer players with triple sessions in pre season
#6 PERFORMANCE STABILIZATION
The idea is to have the same framework for training weeks based on the schedule between games
(see the third one when there's two games per week)
And the physical demands (24h 48h 72h for specific muscle groups to recover properly).
#7 TACTICAL FATIGUE & CONCENTRATION
This is one of the most important / overlooked principles
Players train at their RELATIVE maximum ability to absorb information every day.
Because they need to recover mentally from the game which is the most difficult event of the week
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Chalobah does well because doesn't lose pace when spinning yet he's going in two opposite directions.
Most CBs lose momentum.
A young Fofana / TS might gain up half a yard
When the long ball is launched, Chalobah is already retreating. Carrier not closed down = backoff is defensive U11 basics
Touches are genuinely world class, the first one especially but the speed of the first one that goes faster than Chalobah's footwork. It's a PL winger.
Chalobah's spinning is demanding.
Stays dynamic shoulders over feet, so that he lands on toes (and not flat like most CBs would)
You need to realise he has to set his right foot with minimal surface (to spin) so that he can open his left gate over 180° which is, difficult
Penalty: Hospital pass by Enzo to Lavia who's marked.
Lavia spinning like in academy football. Needs to keep his arm / hip between the ball and the opponent, and use his arm to keep the opponent at distance
Ideally arm on chest pulling the shirt in the other direction
Cobham CBs learned how to defend in open space
Carrier not close down, get one foot in front one foot behind ready to jockey and backtrack
Narrow the gap between the two to force the carrier to make a decision (and go outside).
Sub-principles:
⚪️Delay, narrow, show wide
🦅Drive diagonally / Run diagonally away from carrier / run diagonally towards goal
These are ☑️ boxes to tick to make them actionable, and involving players' perception/action and decisions
There's a lot of factors that influence the game model.
You don't *decide* that your philosophy is to play on the counter
Your whole environment make it a frequent or infrequent occurence
Every phase of the game occurs ; up to you to empower players
🔗Periodization-Mourinhos-Best-kept-secret.pdfresearchgate.net/profile/Albert…
Enzo, closing down angle is poor (ball watching) and ends up wrong side of the oppoennt who can draw a foul.
Protect the line between the ball and a goal, and manufacture 3-5 yards of space to close down in front.
Defensive set up was assymetrical, with Neto closing out to in to block the CB-LB pass.
Good problem solving by Tielemans to bounce one touch.
So that Caicedo could jump on Digne (as a wingback), granted he reads it in time (he doesn't - therefore is decelerating after Digne's first touch).
ideally, 1. you sprint when the ball is on the move, 2. you decelerate before the first touchj 3. your defensive footwork is set on the first touch to show the opponent into a pressing trap
Consequence, CBs are hung out to dry and have to clamp the striker 70 yards away from goal
That's why Maresca loves Fofana, despite BlueCo wanting to get rid of his 200k a week wage to play Anselmino instead.
Can't tell apart players from "tactics"
Football is "perception-action" and identifying matchups.
- for the fullback; is the winger into feet or space; is the 9 keen to run the channel.
- for the winger: is the fullback keen to get tight, or leave space and stay narrow.
Ultimately, the best answer isn't "brainless man marking" nor "theoretical zonal distance by the book".
But floating between the two to discourage two options (into space/feet).
For that, you need good footballers:
- athletes who can cover ground (speed, change of direction), and who can process information very quickly.
A trash fullback will get skinned, opponents can smell blood reglardles whether tacticos can or not.