It generally takes 1-2 year for a seed-stage team to find commercial validation and raise more funds
So a look back two years on is a reasonable view at how a cohort is likely to do long term
4/ We looked at 1000+ companies that raised $5B+ and organized them by sector, ecosystem
We then researched if those teams had raised follow on rounds, launched tokens, found product market fit, and were still operating
5/ What are the high level takeaways?
There were ~1200 companies in the 2022 seed vintage
~80% of them are still operating
~18% of them have shut down
~1% have have found product-market fit
6/ Our internal view is that the tail end of bull markets/early stage of bear markets is the worst time to make venture investments. The data supports this:
Follow on rounds:
2021: ~30%
2022: ~12%
Token Launches:
2021: 50%
2022: 15%
7/ Chasing narratives can get you rekt
$700M went into gaming seeds rounds but Gaming & Metaverse had some of the highest fail rates and likelihood to be active without anything shipped
8/ A clear takeaway from both 2021 and 2022 is to be careful following the herd. In both years the hot trend of the year was much quieter two years later.
Remember, in this job you get paid to frontrun the narrative
This cycle's focus on points has helped fuel the current lame pvp vibe - 🤞🏼 Blast TGE is the end of it
There are so many exciting $1B+ opportunities in expanding crypto's TAM - let's work on these!
1/ Here's why we should move on - and where the exciting opportunities are
2/ People have debated why this cycle feels cooked, pvp, unexciting
Building GTM strategies around points is circular - teams chase the same 10k mercenary users
That focus is way better spent on truly novel crypto use cases. Build those and the users will come
3/ I want to give Blast and the Blur team credit
Their run over the last 3 years is wildly impressive
-Go from 0 to top nft marketplace in 18 months
-Unseat $10B+ company with 90%+ market share
-Create growth strategy the entire industry copies
-Ship top 10 L2