Grummz Profile picture
Jan 5 6 tweets 6 min read Read on X
They are trying to cancel Notch and Minecraft 2 all over again, including using AI run accounts to do it.

I dissect the playbook here and how they go after targets.

This post went viral attracting the creator of Minecraft through distortion, false implications and outright lies.

I've seen these tactics before, they've been used to try to cancel myself, and I can't stand to see it being used against Notch just because he is making Minecraft 2.

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The first attack is to falsely correlate Notch's sale of the company with some bad event.

This is untrue, as Notch corrected himself.

He is no longer with Minecraft not because of "bad rerasons" but because he sold it...for 2.1B (Billion) dollars in 2014. This is a great success story and has zero to do with any controversies or "bad things" as the attacker is trying to imply here.

In fact, at the time, the mainstream press wasn't busy cancelling him and held him up as the success he is, giving him full credit and lauding how he awarded staff with huge bonuses at the time of the sale.

This is what I call a timeline fallacy. Notch was cancelled later in 2019, many years afterwards. But when doing a timeline fallacy, what they do is to imply causation even when the dates are flipped or do not support the argument. They try to imply a later event is what drove some earlier event to make it seem like a bad thing.

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The attacker then uses the JK Rowling attack against Notch.

They made up broad claims about your thoughts, positions and character, wildly misrepresenting your stance, by claiming you "said things" that you actually didn't, never posting the original tweets.

Here the poster is claiming that Notch posted transphobic and racist "shit" but never cites the actual posts. The JK Rowling attack is where you claim someone said X and Y or believes Z, but never cite the actual text, often wildly taking things out of context, or blowing them up out of proportion, or "mind reading" the author.

Well I was there on X when he made them and this is out of line.

Notch has never been against people being trans. What he was against was the persecution and control of everyone else that the trans and woke movements were doing. You can decide for yourself:

- Notch, like Rowling, stated "No, they feel like are" in response to a post that said "trans women are women."

- Notch called feminism a "social disease" during the GG1 days.

- The big one, the one that got him cancelled? He posted "It's okay to be white."

After he tweeted it's okay to be white, the cancellation crowd swooped in and Microsoft caved. They removed him from the title screen, and snubbed him by not inviting him to the 10th anniversary celebration. This was at the height of cancel culture in 2019.

Polygon, and the mainstream media, including Variety, repeated the attack, once again telling you what they thought he said, vs what he *actually* said.

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Here is the other attack vector, commonly used. I call it the "Reddit Runover"

The Reddit Runover is when you use a (usually anonymous) Reddit post as a source of truth because it is written by "someone in the know" and often written as a 1st person account of being wronged, wrapped in a lot of emotional language to garner sympathy.

This single post is then used by attackers over and over to spread a non-factual editorial and represent it as a factual truth because "this account on reddit said so."

But they do more...(con't)Image
When they attack you, and you are as accomplished as Notch, they rapidly try to erase and downplay your contribution and your work.

Ridiculous as it is, they are trying to claim that Notch didn't do much "development" on Minecraft, and that all the success of Minecraft is due to Microsoft taking over and having to "fix everything."

I've seen several posts like the one below that echo this attack vector. The reddit post in the prior tweet makes similar claims.

But, there is a big twist, a new cancellation technique for 2025...

The poster below is AI.

They are using AI driven accounts to amplify and attack Notch. I believe this is being used very widely, and for quite some time. If you see a ton of accounts critical of one person, you might very well be looking at AI.

Below you can see the AI replying to a "correction" and triggering it's default response.

I believe we are seeing the tip of the iceberg, and that there are MANY AI accounts on X and other social media, being used to try to sway public opinion or in outright attack-bot-networks against individuals.

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Notch is hated by wokies because he supports everyone's right to exist, on an equal footing, free of attacks, racism and persecution.

This is at odds with the radical left, who wants total control and ability to persecute anyone not outright supporting their politics and agendas. They want to be in control, in power, and to eliminate all other viewpoints.

This is the reason he is targeted so much. And when the extreme left has you in their sights, they will go through any length to try to destroy you.

This is why they come after me with such extremes. And if this is happening in video games, imagine how dirty it gets in politics or civilization at large.

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More from @Grummz

Dec 1, 2024
Mouthwashing. The popular indie psychological horror game, is embroiled in controversy. A summary of what happened and how Asmongold triggered one of the devs who went off on a rant about how the "anti-wokes" have found the game and are not welcome to play.

Mouthwashing is a short but well received indie game that went viral.

Everything was going great until some very sensitive people started to harass artists for making fan drawings of one of the characters, Anna.

They were upset her breasts were drawn larger, or put into more revealing clothing.

The harassment got so bad that one artist was forced to apologize. It was the usual twitter mob that goes after artists whenever they do a fanart "wrong."

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Source: Art by SpoiledMuffin, Rakusakugk, and USA.Image
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One artist was bullied so hard that they felt forced to apologize to the trolls.

It was then that the developers took a great stand and condemned the harassment.

The fervor died down, but was brought to light again by @Asmongold, who made a video praising the developer response.

This, it turns out, did not sit well with one of the developers of the game.

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It was then that @siarate, one of the game's sound designers and composers, went off on how the anti-woke crowd had found the game, and that this was making him "sick to his stomach."

He blasted Asmongold, but also, earlier, had made a tweet about myself and how I was "not welcome at the table." (I had never commented on the game at the time).

When confronted, he doubled down, saying that Asmongold's comments meant "anti-woke means anti-gay and anti-me as a dev" and that he does not want Asmongold playing because it was "making me feel like absolute sh*t".

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Read 4 tweets
Nov 21, 2024
DnD creators, Gygax and others, are erased and slandered at the same time.

WoTC and Hasbro just released the new Players Handbook and Dungeon Master's Guide, as well at the 40th Anniversary "Making of DnD" book whose foreward slams the original creators and attempts to distance themselves.

I spoke with one of the original creators, Rob Kuntz @threelinestudio , about the problem.

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One of the main issues, cited Rob, the last surviving member of the OG crew, were the "DnD Historians" who write books and articles about the hobby and are left-leaning and continually slam the "problematic" creators and early books.

The problem? Not once did they ever reach out or ask to interview Rob or many other original creators.

Rob met Gary Gygax when he was a teenager, and joined the company soon after. He co-authored "Deities & Demigods with Jim Ward (whom I had the pleasure of playing in his recreation of the Greyhawk campaign. He is greatly missed.). Rob also assisted Gygax with the creation of the Greyhawk campaign setting.

Rob was so upset by the foreward in "Making of DnD" that he posted a rebuttal on his X account.

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There are a few big lies in the Forward to the official WotC DnD history book:

- DnD promoted slavery.

- DnD made evil dragons female to be misogynistic.

- DnD culturally appropriated Deities and made players fight them in an act of (deliberate) disrespect.

These claims were "backed up" by DnD "historian" @BenRiggs_ in his viral thread attacking OG DnD creators, and were echo'd and amplified by others, widely spreading the lie.

The first claim is largely based on the module "Slave Pits of the Undercity", but one glance at the cover shows that the players are fighting AGAINST slavers and called them "the forces of evil."

But that didn't stop Ben or the Foreward from claiming that DnD was "making light" of slavery in his foaming attack thread.

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Read 8 tweets
Oct 21, 2024
Dungeons and Dragon's FALLS OFF the WOKE CLIFF in the brand new DM's Guide (Dungeon Master's Guide).

There is an entire section where DMs are encouraged to have players fill out sensitivity forms about what might trigger them, and an emergency X gesture where any player can stop a game if they feel uncomfortable (in a fictional fantasy setting!).

Funnier still, WotC @Wizards_DnD are being accused of STEALING these ideas from other games without credit.

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The new DMs guide features two "core tools" for "player safety" which are nothing more than safety blankets for coddling the perpetually offended and afraid...and EVERYONE at the table has to agree to this pandering where ONE PLAYER can DICTATE what you can and can't have in your campaign.

The first tool is the "Game Expectations" FORM where players list their Hard and Soft Limits. A hard limit is what you campaign can NEVER HAVE, and a soft limit is where you may only "lightly touch on" an area.

What are some of these limits? Here are examples used in the past in the tabletop community:

- Romance
- Mind Control
- Cultural Issues (yes, any snowflake topic)
- Harm to animals
- Natural Disasters
- Paralysis
- Thirst
- Claustrophobia

Here is a previewed pic of part of the form:

The second "tool" that the DMs guide wants you to use is...

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The second tool is an EMERGENCY SNOWFLAKE BRAKE, where players can STOP the entire game if they feel the slightest bit uncomfortable.

To do this, the DMs guide says you must "make an X symbol with your arms"

Once this woke bat signal is given, the entire game must STOP and immediately address the concerns of this ONE PLAYER by SKIPPING or ALTERING the campaign on the fly and force everyone else to go along with it.

You would think wokies would be happy with this, but they are ANGRY.

You see, Wotc is accused of STEALING these ideas from other tabletop creators...

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Read 6 tweets
Aug 26, 2024
Dustborn used far more government money than has been previously reported.

The Norwegian Film Institute funded the game for 14 million kroner, or nearly 1.4 Million USD. This is in addition to the 150,000 Euros from the Creative EU grant program.

Dustborn is basically an antifa training game. You "bash the fash" across the "Divided States of America" by using vocal powers to call people racist.

The game has 33 players currently on it's opening week.

A thread. 🧵

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The company, @RedThreadGames , looks to be funding multiple games through the use of these government grants.

The games do not make money, as you can see from the Steam Charts below for their prior games Dreamfall Chapters and Draugen.

Their existence seems to be dependent on repeated grants, wastes of taxpayer money that fund games that fail over and over.

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The company seems to be grifting off EU taxpayers money which are awarded, in part, on ESG criteria. (remember when people denied ESG grants for Indies existed and called everyone a conspiracy theorist?)

The Norwegian Film Institute, focuses on productions where the percentage of women in key roles is a factor.

Their latest project Svalbard, has received nearly 11 million Kroner so far ($1,050,138 USD) and 150,000 Euro more from the EU Creative Program.

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Read 6 tweets
Aug 22, 2024
Black Myth: Wukong BREAKS NEW RECORD. Another peak at 2.36M users, their highest number so far.

But Western Media tried to kill the game.

What is the story of Wukong and how did it rise to shatter Steam records, reaching #2 game of all time, and #1 single player game of all time?

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Black Myth: Wukong is created by Game Science, a studio founded by former Tencent devs in 2014 and lead by Feng Ji.

They were tired of creating mobile and gatcha games that plague the China gaming meta. Endless copies of live service and such.

They survived by doing mobile games to get their start, including games like 100 Heroes and a PC game: an RTS called Art of War: Red Tides, based on the classic Chinese novel "The Art of War."

In 2021, Tencent took interest in their former devs, taking a 5% minority stake in the company. But the studio was very much an underdog. Their desire to make a single-player game and not a gatcha clone, was doubted as a successful strategy.

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But Game Science was having trouble recruiting. So they created a demo trailer of their latest game in development, Black Myth: Wukong, to try to entice developers.

This is where the trouble started.

While the demo was well received and attracted talent, studio leads like Feng Ji used very edgy and spicy language to say that they would want to get as many people excited about the game as possible and to come work for them.

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Read 8 tweets
Aug 18, 2024
Everyone is talking about ScreenRant's slanted review of Wukong.

Here's what happened with the infamous @screenrant review of Black Myth: Wukong after they gave it a 6/10 for not being DIVERSE ENOUGH.

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The review dedicated an entire section to Wukong's supposed "lack of inclusion & representation" repeating the infamous @IGN hit-piece on the developers, Game Science.

The problem is that the IGN article was full of mistranslation, including misunderstanding of cultural idioms (the translator was not native, and interestingly enough never paid and was stiffed by IGN), including the insertion of phrases that never existed. Example below.

The western gaming press continued to repeat the flawed IGN article, bringing it up every time they interviewed the developers or discussed the game, despite the accusations having no merit.

This reporter for ScreenRant repeated those allegations as fact, and had an obvious axe to grind.

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The ScreenRant reviewer, Samar Abedian, is a self proclaimed advocate about "creativity and cultural representation."

To these people, EVERYTHING must have representation in order to push their agenda (including a game about a monkey, a pig and other purely fictional and non-human characters).

What's worse, everything that DOES NOT have their preferred "representation" must be TORN DOWN and derided as HATEFUL. This is pure evil, revisionist and dogmatic as hell.

She went out of her way to libel Game Science, repeating the debunked allegations and slamming the review score as a result to 6/10 (other outlets are rating in in the 8s, 9s and 10s).

Then after her hit piece, she did what they always do...

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Read 5 tweets

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