Mark Kern, CEO & Designer. Former Team Lead for OG World of Warcraft. Producer, Diablo 2, Starcraft. Em-8ER lead, Firefall creator. Chrono Trigger is best game.
16 subscribers
Dec 1 • 4 tweets • 4 min read
Mouthwashing. The popular indie psychological horror game, is embroiled in controversy. A summary of what happened and how Asmongold triggered one of the devs who went off on a rant about how the "anti-wokes" have found the game and are not welcome to play.
Mouthwashing is a short but well received indie game that went viral.
Everything was going great until some very sensitive people started to harass artists for making fan drawings of one of the characters, Anna.
They were upset her breasts were drawn larger, or put into more revealing clothing.
The harassment got so bad that one artist was forced to apologize. It was the usual twitter mob that goes after artists whenever they do a fanart "wrong."
(con't) 🧵
Source: Art by SpoiledMuffin, Rakusakugk, and USA.
One artist was bullied so hard that they felt forced to apologize to the trolls.
It was then that the developers took a great stand and condemned the harassment.
The fervor died down, but was brought to light again by @Asmongold, who made a video praising the developer response.
This, it turns out, did not sit well with one of the developers of the game.
(con't)
Nov 21 • 8 tweets • 7 min read
DnD creators, Gygax and others, are erased and slandered at the same time.
WoTC and Hasbro just released the new Players Handbook and Dungeon Master's Guide, as well at the 40th Anniversary "Making of DnD" book whose foreward slams the original creators and attempts to distance themselves.
I spoke with one of the original creators, Rob Kuntz @threelinestudio , about the problem.
🧵
One of the main issues, cited Rob, the last surviving member of the OG crew, were the "DnD Historians" who write books and articles about the hobby and are left-leaning and continually slam the "problematic" creators and early books.
The problem? Not once did they ever reach out or ask to interview Rob or many other original creators.
Rob met Gary Gygax when he was a teenager, and joined the company soon after. He co-authored "Deities & Demigods with Jim Ward (whom I had the pleasure of playing in his recreation of the Greyhawk campaign. He is greatly missed.). Rob also assisted Gygax with the creation of the Greyhawk campaign setting.
Rob was so upset by the foreward in "Making of DnD" that he posted a rebuttal on his X account.
(con't)
Oct 21 • 6 tweets • 5 min read
Dungeons and Dragon's FALLS OFF the WOKE CLIFF in the brand new DM's Guide (Dungeon Master's Guide).
There is an entire section where DMs are encouraged to have players fill out sensitivity forms about what might trigger them, and an emergency X gesture where any player can stop a game if they feel uncomfortable (in a fictional fantasy setting!).
Funnier still, WotC @Wizards_DnD are being accused of STEALING these ideas from other games without credit.
A thread. 🧵
The new DMs guide features two "core tools" for "player safety" which are nothing more than safety blankets for coddling the perpetually offended and afraid...and EVERYONE at the table has to agree to this pandering where ONE PLAYER can DICTATE what you can and can't have in your campaign.
The first tool is the "Game Expectations" FORM where players list their Hard and Soft Limits. A hard limit is what you campaign can NEVER HAVE, and a soft limit is where you may only "lightly touch on" an area.
What are some of these limits? Here are examples used in the past in the tabletop community:
- Romance
- Mind Control
- Cultural Issues (yes, any snowflake topic)
- Harm to animals
- Natural Disasters
- Paralysis
- Thirst
- Claustrophobia
Here is a previewed pic of part of the form:
The second "tool" that the DMs guide wants you to use is...
(con't)
Aug 26 • 6 tweets • 5 min read
Dustborn used far more government money than has been previously reported.
The Norwegian Film Institute funded the game for 14 million kroner, or nearly 1.4 Million USD. This is in addition to the 150,000 Euros from the Creative EU grant program.
Dustborn is basically an antifa training game. You "bash the fash" across the "Divided States of America" by using vocal powers to call people racist.
The game has 33 players currently on it's opening week.
The company, @RedThreadGames , looks to be funding multiple games through the use of these government grants.
The games do not make money, as you can see from the Steam Charts below for their prior games Dreamfall Chapters and Draugen.
Their existence seems to be dependent on repeated grants, wastes of taxpayer money that fund games that fail over and over.
(con't)
Aug 22 • 8 tweets • 6 min read
Black Myth: Wukong BREAKS NEW RECORD. Another peak at 2.36M users, their highest number so far.
But Western Media tried to kill the game.
What is the story of Wukong and how did it rise to shatter Steam records, reaching #2 game of all time, and #1 single player game of all time?
A 🧵
Black Myth: Wukong is created by Game Science, a studio founded by former Tencent devs in 2014 and lead by Feng Ji.
They were tired of creating mobile and gatcha games that plague the China gaming meta. Endless copies of live service and such.
They survived by doing mobile games to get their start, including games like 100 Heroes and a PC game: an RTS called Art of War: Red Tides, based on the classic Chinese novel "The Art of War."
In 2021, Tencent took interest in their former devs, taking a 5% minority stake in the company. But the studio was very much an underdog. Their desire to make a single-player game and not a gatcha clone, was doubted as a successful strategy.
(con't)
Aug 18 • 5 tweets • 4 min read
Everyone is talking about ScreenRant's slanted review of Wukong.
Here's what happened with the infamous @screenrant review of Black Myth: Wukong after they gave it a 6/10 for not being DIVERSE ENOUGH.
A thread 🧵
The review dedicated an entire section to Wukong's supposed "lack of inclusion & representation" repeating the infamous @IGN hit-piece on the developers, Game Science.
The problem is that the IGN article was full of mistranslation, including misunderstanding of cultural idioms (the translator was not native, and interestingly enough never paid and was stiffed by IGN), including the insertion of phrases that never existed. Example below.
The western gaming press continued to repeat the flawed IGN article, bringing it up every time they interviewed the developers or discussed the game, despite the accusations having no merit.
This reporter for ScreenRant repeated those allegations as fact, and had an obvious axe to grind.
(con't)
Jul 17 • 18 tweets • 4 min read
The Cancel Culture history lesson in gaming is still growing, but I've compiled all my examples so far into one thread. Just read through replies.
Something big happened yesterday and most people missed it. Every theory we had about the uglification of women in AAA gaming turned out to be true.
Look at what happened to Jean Grey from @insomniacgames Marvel's Wolverine from these leaked early screenshots of the first, beautiful model, to the masculine, world weary version we have today. They are ruining @Marvel
And yes, Marvel's Wolverine is a Sweet Baby Inc. game.
We were told it was the difficulty of scanning actors, or just tricks of light and bad screencaps. We were told we were incels for even questioning it. As a game dev, I knew this was BS. As gamers, YOU knew it was BS from comparisons with Asian games.
Yesterday, we found out.
A Principle Artist (read this as lead) at major studios including Naughty Dog, Rocksteady and Respawn told the truth...
(con't) 🧵
Yesterday, a Principle Artist (lead) at major studios such as @Naughty_Dog, @RocksteadyGames and @Respawn talked about his frustration at trying to get his designs for beautiful female characters approved at AAA studios.
Every time he concepted the, every time he pitched them, every time he brought it up at meetings, he was ignored.
Inexplicably, each character went from beautiful to "grocery store aunties." Each revision worse than the last.
This is no fan of gamers or GG2, this is a liberal, woke dev, with seemingly a lot of talent, who is bringing you this information. And he hates to have you use it, but he feels strongly enough that even he has to say something.
This is no myth. This is no conspiracy theory, this is happening in AAA and you were RIGHT all along.
Why is this happening?
(con't)
May 23 • 7 tweets • 6 min read
Something is happening with Homeworld 3 @HomeworldGame published by @GearboxOfficial
- Gamers are being banned for asking about the story or DEI or SBI involvement.
- The story has been changed.
- The Managing Director of Narrative Properties for Gearbox has vanished.
I asked @TArchcast if I could summarize his excellent videos here. A thread. 🧵
Moderators on the game's official boards have started to hand out bans for anyone criticizing the story, or asking if DEI or Sweet Baby Inc. was involved in any way.
Fans reached out to myself and @kabrutusrambo who has placed the game on his DEI detected website.
While Sweet Baby Inc. does not appear to be involved. Kabrutus's community sent him receipts of other DEI involvement (con't)
May 17 • 7 tweets • 6 min read
I have a love for miniature gaming, even if I collect minis and books more than I play.
So I'm sad to hear about a Warhammer alternative grim-dark project that just Self-Destructed through needless woke knee-jerk reactions by the dev team.
Let's talk Trench Crusade @TrenchCrusade 🧵
Trench Crusade is a miniature game where Templars discover and unleash demon hoards, are corrupted, and the Church now has to wage a crusade against the corrupted Templars.
Sounds really cool.
It started to take off. Gamers started to back it and talk about it on social media.
And as soon as it started to get popular (as always), the cultural marxists moved in.
But it turns out, the game was already infected. (con't)
May 4 • 4 tweets • 4 min read
The Helldivers Community Team is the worst I've seen in gaming.
They are also extremely political, woke, and hate gamers.
Let's take a look at the lead first, Baskinator.
I've written about Baskinator before, and since then she both removed the flags in her bio but has since replaced them, as if we wouldn't notice.
She is a DEI advocate and appears to hate men, gamers, and white people.
Next up, Spitz. (con't) 🧵
Spitz ignited the PSN backlash with (his?) mocking of people who complained about the PSN policy. This extremely unprofessional approach to legitimate game issues that block thousands of gamers in non-PSN countries made the problem much worse for Arrowhead.
He is also a reddit mod, of course, and appears to be very anti-gamer
And next up is Misty (con't)
May 4 • 4 tweets • 4 min read
Helldivers 2, what happened?
A summary of the current PSN controversy for people just coming up to speed. A thread. 🧵
On May 2, at 11:30pm PST, the official @helldivers2 X account posted a requirement that all Steam players on PC must create and register a Playstation PSN account to continue playing the game, or be locked out.
PC players, who had been playing for months without this requirement, took to social media in droves to protest the new change.
The controversy is one of the biggest in recent gaming news and there were several reasons why players were upset: (con't)
PC players wanted nothing to do with having to create an account on another platform in order to continue enjoying their favorite game.
- Players felt this was a data grab move to bolster Sony PSN numbers and harvest their information.
- Players did not want to support Sony, and felt that their data was at risk due to several large profile @Playstation data breaches
- Joining PSN required agreement to PSN's TOS, which many viewed as more restrictive and arbitrary than Steam's TOS, giving Sony too much power to ban or regulate their accounts for the game.
- The game was sold on Steam in 190 countries, but 120 of these countries do not allow or have access to PSN, locking out a huge number of players who are unable to comply but had paid for the game.
- Even though PSN was listed as a requirement on the sales page of Helldivers 2, it was not enforced due to what @ArrowheadGS claimed was a technical issue. Players felt this was a bait-and-switch tactic, as many said they would have never bought the game had they known of the requirement.
Apr 26 • 10 tweets • 5 min read
The 8 step plan to #FreeStellarBlade
Show them gamers win. Restore the original game to what was promised.
A thread 🧵
Step 1:
reached out to Kim Hyung Tae, creator of Stellar Blade. While we have had some casual DMs before, I sent him this, this morning. Launch day is very busy. He will not be in the office for some time, or if he is, it will be in meetings. So I don't expect to hear back. That's not the point. The point is to get the ball rolling.
(con't)
Apr 19 • 6 tweets • 6 min read
Part 2:
How one Community Manager stole all of Battletech.
Meet Rem Alternis, the new Community Manager and Marketing Director of @catalystgamelab and owner of diverse and inclusive content consulting company @RemAlternis
Over the past year, she engineered a literal Marxist takeover of every fan community for Battletech and made it her own.
According to an interview with Sarna, she has played a sum total of two games of Battletech.
Ever.
(Thanks to @mage_leader and @RAZ0RFIST for details)
A thread.🧵
There were 2 main fan community hubs for Battletech, subreddit, and the Demo Team. She went after the subreddit first.
The fan owned and run subreddit r/Battletech used to be very active. They had a Helldiver's like "no politics" rule.
When the fanfic "Battletech Pride Anthology" was posted, mods took it down, similar to how Helldivers took down posts about pride capes in their own game. The rule was fair, it cut both ways.
But this didn't sit well with Rem, the pride authors, or with r/sigmarxism, a well known extreme left hive that pushes politics into Warhammer and other tabletop games. They complained, loudly.
Rem, with Catalyst, started a new "official" subreddit and started to officially promote the Pride Anthology.
(con't)
Apr 15 • 9 tweets • 6 min read
Games Workshop @warhammer LIES about CUSTODES and RETCONS LORE, gender FLIPPING them in the new 10th edition codex for woke points (and possibly to prep for larger changes ahead...aka rumored female Space Marines).
Warhammer 40k is a grimdark sci-fi tabletop game that is the #1 miniature gaming IP in the world.
The Adeptus Custodes are the Emperor's inner guard and much stronger, better in every way than space marines.
Introduced in the Rogue Trader rules in 1987 as MEN from the VERY START.
Apr 11 • 8 tweets • 3 min read
WE can fix AAA games. YOU can fix AAA games.
My foolproof plan you can take action on TODAY.
A very short plan 🧵, because it's simple!
AAA Games are overrun with woke politics, lousy live service where it doesn't belong, $130 dollar Ubisoft AAAA games and ugly female characters for no reason!
There are TWO main causes for this:
1) ESG based funding. 2) Fleets of activist game devs.
It's hitting from top to bottom.
Mar 28 • 7 tweets • 4 min read
EXCLUSIVE:
Microsoft @Xbox mandates changes at studios, hire @SweetBabyInc, erases white characters.
I spoke to ex-devs at two different studios who say DEI is ruining and altering games and studio culture.
Changes happened after Xbox meddling.
🧵(con't)
I have reasonably confirmed that the devs I spoke to used to work at the studios in question, @AvalancheSwede and @CompulsionGames.
Both Studios are also listed on the Sweet Baby Detected website.
(con't)
Mar 27 • 8 tweets • 6 min read
SBI style consulting company @blackgirlgamers threatens legal action over That Park Place gaming website over "defamatory allegations."
They go to say they will pursue legal action against ANYONE who links to That Park Place's article or spreads it in any manner.
🧵(con't)
Black Girl Gamers claims that they were falsely claimed to have been employing discriminatory hiring practices. by
A quick check reveals that the article states BGG "appears to be discriminating in their hiring practices..."
Kotaku Editor Alyssa Merante (@Alyysa_Merc) has a weird grudge against @MelonieMac and wants to fight her.
Now she has convinced @Kotaku to let her write a hit piece on Melonie, calling out to anyone with rumors for ammo.
This is not journalism, it's anger, and a power play.🧵
Kotaku's editor-in-chief resigned, leaving a power vacuum at the top.
Alyssa and Carolyn Petit are the only editors left and would be next in line for the EIC promotion.
Alyssa has convinced G/O Media to let her continue to write "news" while Kotaku pivots to gaming guides.
She cites how her prior hit-piece on @KabrutusRambo was the 2nd highest traffic article on Kotaku. She likely leveraged this to get G/O Media to agree.
Mar 21 • 8 tweets • 4 min read
Proof Sweet Baby Inc. ruins games:
SBI game Flintlock by @a44games has been overrun by woke:
"I used to work there. Flintlock was a good project with lots of potential, then it was ruined."
🧵(Con't)
Before I go further, please note this is rumor from a source that seems very knowledgeable about the studios inner workings. Take that as it is. If others would like to verify, please DM me anon.
The CEO and COO at a44 are no longer with the company, but the damage seems to have been done.
The good devs at a44, I tell you how to fix it at the end of this thread.
Mar 16 • 10 tweets • 5 min read
Okay, lets talk about @MattWalshBlog . I'm going to upset a lot of conservatives with this but it's important to go in with eyes wide open.
Matt Walsh is a net benefit, but he's using you, and everything has a cost.
What Matt is doing here is called "framing," specifically by setting up a straw-man argument. Framing puts an issue into a new perspective favorable to the persuader and changing the discussion to their benefit.
Gamers are upset with Matt about slamming games, but he carefully reframes it here as the victim "I'm not allowed to talk about games." And it conveniently changes the topic (because of his reach), and ignores the facts of what started it all.
Gamers aren't saying he can't talk about games, they are saying he has been playing both sides: hating games and deriding them, then riding the publicity wave opportunistically, for profit (which is not bad in my book, just don't be naïve).
This is similar to how Journalists treated SBI by omitting the triggering event from their stories, and tried to reframe it as "harassment by gamers" (a falsehood). They are trying to get you to forget and talk about it in a new "frame."
Different topic, same technique. (con't)
Back in Gamergate 1, Gamers were also upset about journalists re-framing the issue of corruption in journalism as a "hate campaign" by falsely reporting, omitting facts and gaslighting. The gaming journalists and activists succeeded in that sense and the Wikipedia entry forever enshrines a falsehood.
If you want to see the real story of gamergate, just look at the Chinese version, which portrays the real facts without omission, buzzwords or editorializing.