Denislav Jeliazkov Profile picture
Aug 9 14 tweets 5 min read Read on X
Look at these 2 UIs.

One of them will 100% outperform the other for one reason:

Peak-End Rule.

Here's how this psychological principle works & how to use it in your products: Image
As the name suggests, this rule states that your users don't remember everything about your app.

They only remember two things:

1. The most intense moment (peak)
2. How it Ends

That's it. The rest is forgotten by their brain.

(Credits: @UXChrisNguyen)
What this essentially means is that you can literally have 20 mediocre screens...

But if you nail the peak & end?

Users will still love your product. (not saying you intentionally make it mediocre lol)

Let me show you who's doing this right (and who's f*cking it up): Image
Apps crushing the Peak-End Rule:

1. @DUOLINGO

Peak: Those addictive animations when you get answers right
End: Cheerful celebration + clear progress

Your brain literally gets a dopamine hit.

No wonder people are addicted... Image
2. @UBER

They turned waiting (negative peak) into tracking your driver in real-time.

Then, when your ride arrives...

You're hit with a notification.

Interesting way to transform anxiety into anticipation.
Now here's who's screwing it up:

1. BANKING APPS

Complex steps → frustrating peak
"Success" screen → boring end

You just moved $10k, and all you get is... "Transaction complete"?

Bro, jazz it up a little. Image
2. CUSTOMER SUPPORT CHATS

Long wait = negative peak
"Case closed" = abrupt end

Doesn't matter if they solved your problem.
You end up remembering the pain instead of the solution. Image
Image
3. TICKETING SITES

Surprise fees at checkout = rage peak
Basic confirmation = forgettable end

They had you excited for a moment.
Then killed it with a $30 "convenience fee."

Now you hate them forever. Image
So how do you use this? Very simple:

Map your user journey.
Find the most emotional moments.
Make them memorable (for good reasons). Image
Then look at your endings:

• Success states
• Confirmations
• Final screens

And turn them into celebrations. Image
The best part is that this rule is not limited to just apps.

It applies in different facets of business as well:

Sales calls: Nail the demo (peak) and follow-up (end).
Client work: Smooth kickoff, amazing delivery.
Presentations: Strong opening, killer close.
TL; DR:

People forget the middle.

They remember how you made them feel.

So stop obsessing over perfecting every pixel.
And start obsessing over your peaks and endings.

Because that's all your users will remember anyway. Image
Founders:

We've helped 60+ startups ship beautiful products that actually convert.

So if you’re looking for a metrics-driven, world-class UX/UI for your app/product with no fluff...

Book a call and let’s see how we can help:
cal.com/denisjeliazkov…
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More from @DenisJeliazkov

Aug 2
I'm a design addict.

I've tested pretty much every music app on the market — and these 5 are worth studying.

Here's a UI/UX breakdown of the 5 most popular music apps (and which features product designers & founders can steal from them): Image
1. @SPOTIFY:

The Social Media of Music. They turned music into @Instagram.

Wrapped = yearly flex
Shared playlists = social currency
Algorithm = scary good at predicting vibes

But here's what they don't tell you:
Spotify's UI is actually manipulative.

Fun fact: those "Made for You" playlists are pushing artists who pay less royalties.

The shuffle isn't random either. It's designed to keep you hooked.

Still the best UX though. Image
Read 14 tweets
Jul 31
Look at these 2 UIs.

One of them will 100% outperform the other for one reason:

Fitts's Law.

Here's how this psychological principle works & how to use it in your products: Image
Fitts’s Law in 3 seconds:

The closer & bigger the target, the faster & easier it is to hit.

You already know this in your bones. It’s why:

• You miss the “close” button & accidentally open an ad
• You try to tap “save” but hit “delete” instead

(credits: anirudhux)
Apps that nail Fitts’s Law:

1. @Google – Massive search bar. Big buttons. Right in your face. Zero confusion.

2. @Spotify (Desktop) – Right-click menus where your mouse already is. Huge targets. Efficient AF. Image
Image
Read 12 tweets
Jul 26
As a product designer, here are 8 of my favourite designers on X:

(with a breakdown of their best shots) 🧵

1. @raunofreiberg - show me a more interactive website, I'll wait
2. @msenyil

UI that feels alive - even when it’s a throwback.

His Atari on-chain project with @Coinbase.

A perfect mix of nostalgia and modern UX discipline, down to the tiniest button label. Image
3. @tomkoszyk

Nobody makes “boring apps” look this good.

This portfolio dashboard - perfect spacing, clean grid, and numbers that feel important without being loud. Image
Read 10 tweets
Jul 24
I LOVE design psychology.

After creating 60+ apps, I've discovered an interesting pattern:

Every brain processes your UI differently.

Here are 7 Gestalt Principles that control how people see your designs (and why @Apple uses ALL of them): Image
Gestalt principles aren't some academic BS.

They're literally how our brains are wired to see the world.

Master these & your designs become intuitive AF.

Ignore them and watch your users bounce faster than you can say "conversion rate."

Let's dive in. (Credits: @barnarddotco)
1. PROXIMITY

Things close together = one group in your brain.

Ever wonder why form fields are clustered? Why navigation links huddle together?

Your brain literally can't help but see them as related.

@Apple's Settings app groups EVERYTHING by proximity. Smart bastards.
Read 13 tweets
Jul 22
Look at these 2 UIs.

One of them will 100% outperform the other for one reason:

Law of Prägnanz.

Here's how this psychological principle works & how to use it in your products: Image
The Law of Prägnanz says our brains are lazy as f*ck.

We automatically simplify complex shapes into the most basic forms possible.

It's why you see faces in clouds. Your brain's just trying to make sense of chaos.

(Credits: plusnarrative)
Most designers create UIs that fight against how our brains actually work.

They add gradients, shadows, & complex icons thinking it looks "premium."

Nah bro. You're just making users work harder. (Just learn from @google) Image
Read 12 tweets
Jul 15
Look at these 2 UIs.

One of them will 100% outperform the other for one reason.

Miller's Law.

Here's how this psychological principle works & how to use it in your products: Image
In 1956, psychologist George Miller ran a study that uncovered something obvious yet brutal:

People can only hold 7±2 pieces of information in short-term memory at a time.

Yet most product teams design as if users can juggle 20 decisions on one screen.
Think about it.

You walk into a restaurant and the waiter rattles off 15 daily specials.

How many do you remember? Maybe 3?

Same thing happens with your UI. Image
Read 11 tweets

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