AestheticGamer aka Dusk Golem Profile picture
I'm Ryan "AestheticGamer aka Dusk Golem". Make games under @YaiGameworks, Horror Enthusiast, Humanist, living for love, focusing on Game Dev, long tweet walls.
May 30, 2023 8 tweets 2 min read
(1/6) One last Silent Hill: Ascension tweet thread for now, but its about the angle of Ascension tackling guilt, if you want my fuller thoughts.

I get the hesitance to the guilt angle since the second era of Silent Hill focused a lot on that angle. In SH1 - SH4, only SH2 had a (2/6) focus of guilt (of the main character at least, one could argue Lisa's story was guilt related as well, & in SH3 Douglas is pushed by guilt for example). Meanwhile in the second era of SH, Homecoming & Downpour were both about guilt, SM & Origins dabbled in it.

However, I
May 30, 2023 13 tweets 3 min read
(1/8) Just a little tweet thread of me doing my best to explain what Silent Hill: Ascension is, & why I'm personally optimistic on it.
Silent Hill: Ascension is a character-driven interactive CG web series that will be livestreamed & outcomes determined by audience participation, Image (2/8) set in the Silent Hill universe. There is a game component, though it plays a bit more like a puzzle-focused point'n'click styled game, but playing this game & watching & participating in streams gives you points (earned through playing & watching, not money) to contribute
May 30, 2023 26 tweets 12 min read
(1/25) So a new trailer for Silent Hill: Ascension was just released. I'm going to both provide some insight onto what Ascension even is, & do a trailer analysis. You can watch the trailer here:
Simply put, it's an interactive CG series that'll be streamed (2/25) live (w/streams happening daily), following multiple characters w/multiple possible fates, character relationships, & how events go down being determined by the audience participating. The details of how participation works is yet to be announced, but looking at Genvid's Image
May 28, 2023 10 tweets 9 min read
(1/10) Here comes a few dozen screenshots I took while playing Gmod maps (mostly horror maps) with friends over the last few years. I take screens then never upload them, so decided to post them to Twitter for my own amusement. ImageImageImageImage (2/10) Gmod can have very fun spaces, & been playing a lot. I often forget to take screenshots of places I like while playing, but still have taken some over time. ImageImageImageImage
May 25, 2023 36 tweets 16 min read
(1/26) Here's a big analysis of Alan Wake 2 from a mega-fan who's a little too excited for this sequel. There's spoilers for the original Alan Wake & American Nightmare, alongside some light Quantum Break & Control spoilers, but I want to do a serious trailer breakdown & analysis Image (2/26) There's a lot of ground to cover before I start my trailer breakdown properly. Firstly, AW2 has two protagonist, Alan Wake obviously, & a "new" character named Saga Anderson.

Except, she's not new.

In Quantum Break, there was this AW Easter Egg:
May 23, 2023 4 tweets 1 min read
(1/3) The reason I'm vocal against religion is because of how it preys on ignorance to mold people. The banning of books over moral panic is always to conceal ways to learn more, as they desire people who are a blank slate to fill in. There's a fear of intellectual understanding (2/3) beyond their own biases & ability. With lack of knowledge, you can fill in the blanks that the world is only a few thousand years old & dinosaur bones were left behind by the devil, or that global warming is God preparing for Rapture. Demonize anything outside the Bible
Feb 23, 2023 50 tweets 30 min read
(1/??) Alright, here's a breakdown for Resident Evil 4 Remake's 3rd trailer. This trailer includes a lot of shots of stuff from the Castle & Island, stuff Capcom's been hiding up to this point, so probably some spoilers in this tweet thread. Given all of it is from the trailer. (2/??) We start off w/the cave scene that these Resident Evil 4 Remake trailers seem to love opening up on. This chamber is new so have no full context of where it is in the game, but the Zealots are here, along with Saddler & Ashley on a sacrifical slab, so probably the Castle.
Feb 21, 2023 4 tweets 1 min read
(1/4) Just to go over all the Resident Evil Cliffhangers still lingering I can recall off the top;
-If Nikolai survived RE3 or not.
-What happened to Jill after RE5/Rev 2's note (we may get an answer on this soon from the Death Island film).
-The Jessica & Raymond after-credits (2/4) scene in Revelations 1.
-Alex Wesker in Natalia from Revelations 2 (though that was picking up from a cliffhanger in RE5 DLC).
-The weird hints of someone like Albert Wesker being behind the the scenes currently (most directly explored in Umbrella Corps, but also sprinkled
Feb 15, 2023 32 tweets 16 min read
(1/30) I'm going to talk a bit about Silent Hill: Shattered Memories, both because I'm a rather big fan of it but also I feel like it along with Origins is hardly ever talked about by Silent Hill fans despite being a mainline title.

I actually think Shattered Memories happened Image (2/30) to be one of the first "Walking Simulator" adjacent titles (I say lovingly as I personally enjoy these type of games when well done & I wish there was a better genre label to express their exploration-narrative focus), which predates Dear Esther by a couple of years. It Image
Feb 15, 2023 6 tweets 2 min read
(1/6) Alright, so keep in mind this is SPECULATION from public pieces of info, not insider knowledge or a leak. I also hope I don't both anything that may or may not being going on behind the scenes as its all fresh, this is just me being observant & an eager enthusiast fan. (2/6) So with that said, Sam Barlow was the writer behind Silent Hill: Shattered Memories, who more recently did fantastic FMV games such as Her Story & last years Immortality (I recommend both if up for that type of game). He said this a year & a half ago ign.com/articles/silen…
Feb 14, 2023 5 tweets 1 min read
(1/4) I'll clarify; I don't care for Harry Potter, but I don't personally care too much what people play. That said, I wanted to see what would happen if I commented in a tame, passive-aggressive way towards it, because like it or not, that is the bottom line of being in support (2/4) of the game. JK Rowling has openly stated she uses her royalties for hate organizations she believes in. But many will, & that's fine, but its you in a take way supporting an openly bigoted creator who openly supports taking rights away from people in need of support.
Jan 31, 2023 29 tweets 12 min read
(1/24) Game Informer has kicked off Resident Evil 4 Remake coverage, with a new 12 page article, & two new snippets of gameplay you can watch here:

Say a lot more gameplay clips coming this week, they played the Church, Cemetery & House Battle sequences. (2/24) Cover has new official art. There's a LOT of new info here, so be breaking it all down starting with the two gameplay clips.

The first we see of the Cemetery at night while its storm, a bunch of Ganado pouring out of the Church. You can see the reimagined interior w/the
Oct 20, 2022 30 tweets 15 min read
(1/26) ALRIGHT, this is my observations thread for the Silent Hill f teaser. If you're interesting in SHf, I recommend reading this thread, I have a lot of interesting things to say.

Firstly, we're gonna' talk about that f. The most obvious first thought is "five" or "flower", Image (2/26) but it also looks a bit like the f for Forte in music, or the f-stop or for focus in the aperture in camera lens. Some have even made the comparison that a lower case f was often used as an s in old literature, implying "Silent Hills". I'll just say all of that is very ImageImage
Oct 20, 2022 30 tweets 13 min read
(1/16) Didn't share my thoughts on the Silent Hill 2 Remake, so I'll be doing that now. Also some observations from the trailer & materials that may have gone unnoticed by some.

I'm cautiously optimistic. Unsurprisingly from Bloober, the environments look fucking amazing, & the (2/16) animation work is great. Bloober has some REALLY talented people at their studio. James face struck me as a bit weird at first, but its growing on me, he does look very tired. I actually like James' voice actor, its different but I'm not against it & already adapted. I
Oct 20, 2022 9 tweets 2 min read
(1/9) So I interviewed @JNavok, one of the people behind the upcoming Silent Hill: Ascension, to clarify a bit more on what the project actually is.

In basic; a narrative branching-choice cloud streaming experiment that is going to be aired ONCE as a mini-series to tune into, & (2/9) has community made choices affect variations character relations, fates, if they live or die. Doing some digging into the staff (beyond the obvious, like the Dead by Daylight team, JJ Abrams, etc), people on the project include various ex-TellTale staff, people who worked
Oct 20, 2022 4 tweets 1 min read
(1/4) For those who are curious, there definitely is some experimentation going on which the results of will sorta' determine the future of the Silent Hill franchise. But the plan is for this to be Silent Hill's revival, not a one & done thing. But they are testing the waters w/ (2/4) several different directions, & see what people like while giving each the time & budget it needs.

Obviously there's the Remake iniative w/Bloober & members of the original SH games. If that does well, they'll probably do more remakes.

There's the Anthology initiative w/
Oct 19, 2022 30 tweets 18 min read
(1/26) Some people have asked me for my extended thoughts on Silent Hill Origins the last few days, maybe because I hardly ever talk about it. But sure, let's do it. Here's my extended thoughts on Silent Hill Oranges!

I'll start by mentioning that Silent Hill Zero has a very (2/26) underrated soundtrack. Origins music I see talked about & shared less than any other Silent Hill game OST, but it has a few bangers. I'll try to sprinkle a few of them in this thread:

The opening with O.R.T. playing as you leave your truck to the
Oct 19, 2022 8 tweets 2 min read
(1/7) Now, a bit of a twist on my last tweet. If the new era of Silent Hill is different to the old, & the original team wanted SH to move past the same aesthetics & themes from past entries, then what exactly makes Silent Hill?

Despite their similarities, I actually would say (2/7)the first 4 Silent Hill games are quite different to each other. Silent Hill 2 was a pretty radical departure from SH1, but also still clearly felt like SH. Silent Hill 3 went back to the SH1 style, but also jazzed it up with a bunch of new spice. SH4 was maybe the greatest
Oct 19, 2022 7 tweets 2 min read
(1/7) With now less than 20 hours before the Silent Hill Transmission stream, I want to talk a little bit about how for the future of SH, to keep in mind this is a new era for the franchise.

I've talked about this before, but while I don't dislike the post-SH4 games as much as (2/7) many people do, one weakness of that era I always felt was indeed it was trying too hard to lean into Silent Hill's "staples", like nurses, Pyramid Head, foggy towns, stories of personal guilt, that sorta' thing.

It's also very clear that the original creators wanted SH to
Oct 17, 2022 12 tweets 6 min read
(1/??) Here's a small breakdown of the two Resident Evil October 2022 Showcase teasers (happening on October 20th). First teaser, the English one.

Spooky Jack-O-Lanterns rendered in the RE Engine is a bit fun to see.
We hear the Duke narrate he has something special for us, then (2/??) We see a shot of a library, which I don't recognize but looks Castle Dimitrescu, with painting of someone entering the woods, then an open book with what Chris on RE8's cover, & what I believe is Rose standing outside of the Castle.

Duke says they have RE:4 & RE8 Gold on
Oct 17, 2022 4 tweets 1 min read
(1/3) Here comes a hot take: I would actually argue that's a problem with the original Silent Hill 2 as well. SH2 has an amazing narrative, engaging environments, atmosphere. But gameplay wise, it's actually a very barebones survival-horror game that's not very mechanically (2/3) complex, doesn' have very complicated level design, combat is super basic, its boss battles are below average.

I actually do think gameplay is an area Bloober could match or improve on from SH2. Let me word it like this: I honestly think you could recreate SH2 in Minecraft