Ajay Profile picture
Animation dork. Sakugabooru Team. FFXIV addict. Writer / Graphic Design / Sponsorships at @TotallyNotMark (NSFW Account - @ass_sensei)
May 22, 2024 11 tweets 3 min read
I've seen a lot of frustration over Dragon Ball Daima's marketing lately, and I am right there with you, but I want to clear up some misconceptions about where fault lies and how the hierarchy of planning functions with this particular production. 🧵 Image Daima is a project that was commissioned by Shueisha, with Toei Animation taking on said commission. Through Shueisha, Toriyama was later brought into the fold, and under their direction, the team at Toei began to put together the project.
Oct 12, 2023 15 tweets 6 min read
Thanks for tuning in! Nice to finally talk about the series to an extent, clarify some information, and put to bed a bunch of half-assed rumours. Excited to see Daima in full!
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Image
To summarise some tidbits I mentioned:
- The ep count is unknown, not even animators know the length
- The series does not feature flip-flopping multiple art styles, the shift from classic Z to modern Toriyama occurs when they are de-aged in ep 1
- Ep length is standard 24 mins
Image
Image
Jul 13, 2022 11 tweets 5 min read
A thread on how Dragon Ball Super: Super Hero's animation is put together.

Like 2D productions, there will be discussion on how to visualise the scenes based on the script, which then becomes the storyboard. These roughs encompass the entire film and serve as its blueprint. Image The scenes are then delegated to 3D animators who will animate a layout based on the board. These use basic unlit shaderless models and often include placeholder assets. 3D supervisors will ensure the movement is up to par here as this is effectively where the motion is defined. Image
Mar 6, 2020 10 tweets 5 min read
Sometimes I forget just how green Boo Kai is and that, not only is it an official release, but people actually pay money for this. Sometimes I forget just how much of a lobster Goku is in the 30th Anniversary Blu-ray, and not only is it an official release, but it's destructively degrained, wildly inconsistent, and people actually paid money for this.
Nov 26, 2019 12 tweets 3 min read
The 2019 Yamamuro interview is out. Shall share some tidbits below:

1. Kozo Moroshita recommended Yamamuro handle character designs following Maeda's departure. Maeda was absurdly fast, and would look at 50cm high piles of scenes, and ask if that was all there was to do today. 2. Yamamuro mentions that Takeo Ide is someone who always stood by him, and cites the Broly finale as an example of Ide's excellent work
Nov 11, 2019 9 tweets 4 min read
"The clouds and shading are supposed to be harsh"

Nope. This is a 35mm cel shot showcasing what it's supposed to look like. This effect on the 30th set is caused by DNRing the footage and then using something like WarpSharp to "bring clarity back." "They didn't DNR it"

They gave us their original materials on their blog post ages ago. You can see they absolutely did intensely degrain it.