After a year of intense collaboration with the @expo2020dubai teams, the most ambitious and challenging project we have been lucky to ever collaborate on is now public: an interactive content platform paired with a #webgl 3D replica of the actual expo site in Dubaï.
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Just the sheer size of it defies what we have been up to until today. 70 custom pavilions, 85 thematic pavilions, 2 parks, 4 main thematic pavilions, 1 exhibition center. All of them re-modeled, textured, lit, and integrated into a sturdy #webgl-based universe.
Jan 4, 2021 • 16 tweets • 8 min read
Here's a complete thread over naoz.live the persistent #WebGL-powered digital venue we built for and with the team of @tomorrowland.
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Let's start with some high definition screenshots from the cinematic mode (stop moving your mouse on the island level and wait)
Starting with a few stills extracted from the built-in cinematic mode for long inactivity on the map level.
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Lots of energy has been poured into making sure the whole thing was not only as immersive as possible, but also as usable and optimized as it can be.