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Oct 30, 2020 29 tweets 15 min read
I guess finishing Professor Lupo: Ocean afforded me enough self-justification to start a new game.

I have started @RbdJellyfish's open world puzzler Sensorium! Image So: #Sensorium starts out in a small tutorial enclave where you learn quickly some basics. Unlock doors with power switches - follow the cables that light up a la The Witness.

Once you're through, the music swells and the world opens up; go anywhere.

Initial reaction: AARGH Image
Jun 5, 2020 49 tweets 29 min read
Right, so, #Wildfire then. A 2D stealth 'em up with a ton of environmental interaction.

It's available from Steam (store.steampowered.com/app/431940/Wil…) and GOG (gog.com/game/wildfire).

This thread brought to you by a free press copy (thx @GTElephant). Image The pixel art of #Wildfire is pretty *lush* and plenty of work has gone into visual contrast to ensure important aspects are subtly highlighted.

(Pickpocket glint is one of my favourites. I'm a bloody sucker for pickpocket glint.) Image
Dec 19, 2019 17 tweets 9 min read
Well Okay so important, non-spoilery early thoughts on #OuterWilds. Navigation, at least early on, is largely your responsibility. You get tools but you have to use them. Also, ton of awkward mechanics which make me feel... Miasmata in space. This is a good and very exciting thing.
Oct 9, 2019 36 tweets 14 min read
So I have been playing this on the way home today. It's a decent Match-3 game with a story attached. The weirdest thing? Uh, I'm enjoying the story segments.

There I said it.