Eniko Fox is no longer active here Profile picture
I have quit Twitter Mаstօԁοո: https://t.co/9xLN9Kj08U @eniko@peoplemaking.games Cohost: https://t.co/uafUCXzx6Z YT: https://t.co/BeLBg3NdWe blսeskу: https://t.co/om5Mv3lhvP
Oct 9, 2022 8 tweets 1 min read
I get that AI art has all sort of issues and what's been happening recently is extremely gross but outright dismissing any creative work that was made with AI as part of its process out of hand is an extremely shitty point of view to hold And I say this as someone who makes games and can, in fact, make some forms of visual art herself. If someone uses AI to for example execute on a creative vision for a game they couldn't otherwise, dismissing that out of hand cause AI is involved at some stage is shitty
Oct 8, 2022 4 tweets 1 min read
15% of adults has long covid and 4 out of 5 have it bad enough that it disrupts daily activities. 75% of Americans are adults. So there are 30 million Americans who are disabled because of long covid

THIRTY. MILLION.

Why the fuck are people not masking? usnews.com/news/health-ne… Yeah I took a shortcut and just assumed all adults have had covid because *gestures at everything*
Oct 7, 2022 5 tweets 1 min read
God I really wish more than half the year could be spent not talking about, hearing about, or thinking about gdc I get people have positive associations with gdc cause they get to hang out with their pals but that has nothing to do with gdc which is objectively the worst, most cynical, most exploitative event
Oct 7, 2022 8 tweets 1 min read
I got my recording equipment 2 weeks ago, days before my mother who I hadn't seen since early 2018 came visit for 2 weeks, after dhl had held all my worldly possessions for FOUR MONTHS. Once my mother leaves on Tuesday getting Coding History videos out will be my top priority But if anyone is unhappy about the lack of progress in the previous year (which was the hardest year in my almost 40 years on this earth) and want a refund feel free to message me on kickstarter about it
Oct 3, 2021 11 tweets 3 min read
hmmm. not bad for coroutines in C 🤔 here's the macros
Oct 2, 2021 5 tweets 1 min read
the highlight was the 235906862345 articles saying "we have no actual idea how common or severe breakthrough infections are because the cdc stopped tracking breakthrough infections that didn't result in hospitalization back in may"

WELL I DUNNO, MAYBE THEY SHOULD START AGAIN anyway i was reminded why i stopped reading up on this stuff, because it's fucking infuriating how there's not even a vague gesture at gathering useful data anymore because, i dunno, the pandemic ended in may or something

shame about delta huh
Sep 30, 2021 6 tweets 2 min read
i may have spent too long away from hobby projects because my brain is doing that thing where it cycles through these in sequence every day or so:

- wanna work on Bravely Bound
- wanna work on QB#
- wanna work on my WASM fantasy console
- wanna work on Shards of Immortality and no it does not wanna work on the stuff im actually supposed to work on
Mar 22, 2021 6 tweets 2 min read
WFH is not breaking people, WFH during a pandemic where nobody gets to hang out with their friends or do most of the things they normally would do as an outlet is breaking people

Come on people, WFH is not the problem here I've worked from home since 2015 and I've never had an issue until THE LITERAL PANDEMIC happened. Science shows that the #1 best way to get a permanent boost in happiness without hedonic adaptation is to SHORTEN COMMUTE TIMES

IT'S NOT THE WFH. IT'S THE APOCALYPSE
Mar 21, 2021 11 tweets 3 min read
hrm i think i maybe??? found a way specific to QB# to make Bacon's simple synchronous cycles collector iterative 🤔

the problem with analyzing one potential reference cycle root at a time is that you can get quadratic complexity, which they illustrate using this figure as i understand it the problem is if you trace these roots from left to right, assuming they're labeled A, B, C, D in order of appearance, you trace:

- A
- A + B
- A + B + C
- A + B + C + D

so you're doing 2.5 times the work to collect the garbage, and that's... bad
Mar 20, 2021 15 tweets 2 min read
had my 2nd shot of pfizer about 2 hours ago. will update this thread with how things go! fingers crossed it doesn't knock me on my ass the only thing i'm worried about is on my official "i've been vaccinated" card they dropped an 'a' from my last name :/ hope that doesn't cause me trouble down the line...
Mar 20, 2021 4 tweets 1 min read
honestly given how scary people make garbage collection sound it doesn't seem that bad?

... famous last words, to be sure, but People have decided to take up residence in the comments to my tweet talking about GC /development/ to rehash the same tired arguments about whether GC is good at all so I'm gonna mute this because tbh that is extremely not a discussion I wanna see
Mar 20, 2021 4 tweets 1 min read
and now i've made it iterative by basically tracing the reference graph from one potential root at a time and copying that into a temporary buffer

then the next time collection is initiated it walks only that portion of the graph (cached) and determines what is garbage so basically the iterative approach is

(program runs)
copy reference graph from potential root 1
(program runs)
trace graph and free any garbage
(program runs)
copy reference graph from potential root 2
(program runs)
trace graph and free any garbage

etc
Nov 2, 2019 26 tweets 5 min read
This is a big topic so this'll probably be a bit of a thread

Save games are hard primarily because modern programming doesn't just let you take chunks of raw bytes from RAM, write them to disk, then later put them back and have the same state you had before 1/ In fact modern languages/OSes mostly don't let you access memory in this way at all. This approach is how emulator savestates work: they just dump all the working memory to disk, and then reload it, and it basically restores the state of the entire machine. 2/
Sep 8, 2019 5 tweets 1 min read
Gamers really think that most indie devs are trying to get EGS deals while accumulating Steam wishlists when 99.9% of us know we have got zero chance of that and we're not even anywhere on the same continent as Epic's radar let alone on it The reality is that the vast majority of indies impacted by this new legalese are tiny indies with tiny budgets doing early access on itch to make sure their games are the best and most bug free they can be before they hit Steam, so think about that before you gloat about this
Mar 21, 2019 39 tweets 9 min read
So some people have asked me for a good summary of what's going on with Steam just reaming indies unless they're in the 1% of popularity.

Here's my thread on it.

I'll start with a disclaimer, observations, and then theories floated by devs including myself. DISCLAIMER: Valve doesn't communicate about their algorithm changes, and devs don't talk about their experiences publicly as a rule. This information has been collated from talks with devs within my whisper and back channel networks, as well as my own experiences.
Feb 17, 2019 22 tweets 14 min read
This is the new Cat Slime Does a Dungeon dev thread. Cat Slime is a tamagotchi/dungeon diving game made in #pico8.

To support cat slime and find out more see patreon.com/sharkhugseniko. You can also follow cat slime at @HappyCatSlime

Previous dev thread: Haven't gotten a lot done lately, but I did just get the room template data I need to procgen levels loaded into the game so I can start on that soon.