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Nov 12, 2023 17 tweets 6 min read
[Long thread]

Posts about hitting enrage and blaming crit rng while deflecting saying they played perfectly is so common in the community. Even if you 'hypothetically' did play perfectly, it's a team game. Who's to say the seven other members of your team also played perfectly? Players don't really see how much damage they are losing when they do something sub-optimal even if very slight. A missed positional, a slightly delayed raid buff, even bursting wrong in buffs. They'll make an error and brush it off but over the fight they will add up fast.
Jan 29, 2023 6 tweets 2 min read
I see a lot of people talking about the DPS checks in TOP and I kinda wanna give my two cents as someone who speed killed this tier and had to threshold boss HP. For one this is the tightest DPS check we've seen in an ultimate. Not only by just a "one phase" basis but also just from the fact that everything carries over so there is a snowball effect in place until you get past P4.
Jan 27, 2023 4 tweets 1 min read
I remember joking during TEA speeds how funny it would be if you legitimately ran into an issue with buff capping in an actual fight scenario and it happened except it's not actually funny SE💀 This happens when your buffs hit 30 btw which isn't exactly an easy thing to do and usually only happens when there's a huge mitigation sequence + opener sequence combined (i.e doll skip during TEA)
Sep 4, 2022 9 tweets 2 min read
Doing a little math on the Door Boss DPS check it seems that it's around 61,500 rDPS. Our best during prog was around 63,100 rDPS which means we had around 1,600 DPS of leeway and some other groups even have over 2,000 DPS of leeway. This pretty much solidifies my hunch that the DPS check was definitely not tuned around tome weapons or gear since groups who played really well would still have probably anywhere from 1000-1500 lead on the DPS check. Though whether you agree with that or not is up to you.
Dec 1, 2019 19 tweets 3 min read
Some thoughts on TEA:

While Fate Calibration is a cool mechanic lore wise and visually the last phase of Perfect Alexander really ruins the fight. There's very little sense of progression at all after Wormhole and it feels like the victory lap begins 8 minutes into the fight. To put into comparison Ultima's last phase had a 6:00-6:10 Enrage (Perfect Alex has a 6:00 hard enrage too) and it probably took 20-40 hours to prog for most hardcore groups. It always felt like it went by really fast because there was something always going on.