Retweeting about Blender for the last 3 years.
Before 3D animator at Ubisoft Montreal /
Blender User and Bronze+Silver DevFund & Studio member
Sep 30, 2021 • 11 tweets • 5 min read
How to perfectly blend @FlipFluids with the Ocean modifier without any compositing, displacement baking, weight painting or others complicated wizardry. @ArtellBlender#b3d#blender
Read below & share !
Step one :
Bake some splashy fluid sim (objects falling in water, ect...)