Froyok (Fabrice Piquet) Profile picture
Senior Product Manager, Technical Artist, Technical Writer at @Substance3D & @Adobe 3D/AR
May 13, 2020 38 tweets 11 min read
So, looking at the UE5 demo, some thoughts... The new GI system doesn't use lightmaps, is fully realtime... if you wait enough. Looking again at the demo, it's obvious that the GI takes a few frame to adapt: