How to get URL link on X (Twitter) App
https://twitter.com/JavedLSterritt/status/15046473036336701491997-11 Gamepro pg 28, in reference to Blasto. Says it's "an industry catch phrase".


Oh boy. It’s time to have that argument again.
Taking a look at the cover, we see a non-descript kid getting absolutely *decimated* by the UFO in Atari Space Invaders. Which is interesting because the UFOs don’t actually fire back. I think he’s a bit perplexed too.


You can see all the "release" messages here.
"Hi, I'm Mike Mayfield. I wrote the original Star Trek game during Summer of 1971. At least that's what I recall. I didn't put the program down until October of 1972, which you can find preserved here:"
I loved the cast who I felt were vibrant, if definitely manipulated. Shinobu Toyoda lends a huge amount of credibility to everything and is more respectfully represented than he was in the book. The interplay between storytelling was nice but also missed key details.
@davidlcraddock asked me to write this book after seeing some of my work here on Twitter and I'm very grateful for the opportunity to get something out there and be visible! The most exciting part is going to be the feedback, but I have already done a little bit of self critique.
In the back you can see a Type-30 display, the specific screen which Spacewar was written for.
https://twitter.com/textfiles/status/12633662258764513381. MIDSAC Pool no longer holds the record for first real-time computer game, but it was wildly impressive for 1954. It's the first truly realistic simulation game and I think it's uncovering would teach us a lot about the earliest methods of graphical representation.
To one degree it's aping of the well known - though not exactly advertised - central trinity of Dragon Quest. In that case it's semi-famous musician, mega-famous artist, decently known game designer but it is perhaps something that influenced this approach.

@Area51_zek I don't know where either of these photos come from. They are dated as April 10 and October 10 1974 respectively. Atari Japan was such a critical part of the Namco/Atari story but there's little to be definitively said about it unfortunately.
Don't get me wrong, Retro conventions are a great social force of people getting together and loving games. But the industry guest lists have been pretty much the same for about ten years, and I highly suspect that's because they don't bother to ask more people.
Two arcade magazines remain completely obscure: Arcade, The Video Game Magazine and The National Video Newsletter. You can see the latter referenced in this ad for Mylstar's M.A.C.H 3 so it definitely existed. Keith Smith was unable to find these. @retroamigo
Here are the relevant links, but basically these patents describe what could well be considered a video game, at least 6 years before it was a glimmer in Ralph Baer's eye.