Art Director at Insomniac Games, Marvel's Wolverine | Previously: Marvel's Spider-Man: Miles Morales, Marvel's Spider-Man, Sunset Overdrive, Bioshock Infinite.
Mar 24, 2018 • 12 tweets • 3 min read
During my portfolio reviews this year, one common point of feedback I found myself giving artists was that their pieces didn’t tell a story. I wanted to elaborate a bit in the Twitterverse, please feel free to add your POV #GameDev (1/n)
Generally, when you begin to think of the story behind your piece, it will begin to inform the choices you make during it’s production. The creativity behind the history of why something exists ca easily play into the technical benefits (2/n)
Jan 20, 2018 • 25 tweets • 5 min read
Crunch is Dumb, A Thread. #GameDev
You’ve all heard stories about crunch being bad because of burnout, diminishing returns on productivity, mental and physical health, and it being a ‘management problem.’ But one issue I would like to mention, which doesn’t get brought up often IS….