Nugget 🏳️‍🌈 Profile picture
✦ aspiring tech artist / blender enthusiast
Apr 3, 2022 21 tweets 8 min read
✨Making realtime volumetric effects with raymarching

A thread 🧵
#blender #b3d #Blender3D So what exatly is raymarching, and why should I care?

Essentially, raymarching is a mind-bogglingly simple method for rendering 3D surfaces based off of a greyscale texture.
(1/?)
Jan 18, 2022 14 tweets 6 min read
How to make convincing (and fake) caustics in #b3d!

🧵
#Blender3D #blender Step one: Get a texture!

Any image or procedural texture works fine for this. Keep in mind that tileable textures will yield a much nicer result (if you are using an image texture).
I found that this image from OpenGameArt works quite well: opengameart.org/content/water-… Image