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Nugget 🏳️🌈
@HotdogNugget
✦ aspiring tech artist / blender enthusiast
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Apr 3, 2022
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21 tweets
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8 min read
✨Making realtime volumetric effects with raymarching
A thread 🧵
#blender
#b3d
#Blender3D
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So what exatly is raymarching, and why should I care?
Essentially, raymarching is a mind-bogglingly simple method for rendering 3D surfaces based off of a greyscale texture.
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Jan 18, 2022
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14 tweets
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6 min read
How to make convincing (and fake) caustics in
#b3d
!
🧵
#Blender3D
#blender
Step one: Get a texture!
Any image or procedural texture works fine for this. Keep in mind that tileable textures will yield a much nicer result (if you are using an image texture).
I found that this image from OpenGameArt works quite well:
opengameart.org/content/water-…