An Iranian Game programmer and technical artist, working in @realities_io . Made #SuperFlight in @_grizzlygames
Jan 12, 2019 • 7 tweets • 4 min read
#unitytips#screenshotsaturday (thread) Break down of how to achieve this timelapse effect in unity using procedural skybox and realtime vfx: rendering 3d skybox for VR, combining it with the standard procedural skybox, creating timelaps effect, LUTs and shadows on unlit mesh 1/7
First you need 6 cameras in 6 different directions (up, down, left, right, forward backward). The cameras render in to a renderTexture which are the six sides of a Cubemap shader. For VR make sure their target eye is None, so that it doesn't get synchronised with the HMD. 2/7