art director / concept artist / maker of things in Video Gamez. I draw pictures, drive a corvette and have a bird. that’s it. that’s my personality
Apr 25, 2024 • 11 tweets • 3 min read
lmao
Though some funny stuff about Kern, I worked with a few Red5 people at Riot and I remember one day in.. the 2010's we get some off-topic Firefall message, and a whole email thread just explodes with mockery. The tales then started flowing.
Notably our design director for all of League (kern's former coworker), who did defend the team at least at Red5, pulled me aside at one point and politely unloaded his gripes on Kern. I don't know the terms they separated on but I can't help but think Kern was resentful.
Apr 10, 2024 • 37 tweets • 13 min read
I'll fucking bite. A thread about making female characters in games.
This idiot/grifter/probably-feigning-outrage-doughboy really doesn't seem to get it, even apparently *as* a developer.
TLDR: making the nuances of a gentler face can be a real tough one in game art.
Lighting messes a lot with any geometry in games. ESPECIALLY when 3D scanning is involved. A scan will snag virtually any detail, and that detail is translated into depth, texture, volumes, etc which of course cast shadow. More severe angles will create harsher shadows.