As seen in Seventeen Magazine. AFK at @IronGalaxy co-host @TeamGFBRadio @ImaFixWolvesPod, Soundcloud Rapper, Instagram Model. He/Him/Monster.
Mar 9 • 8 tweets • 2 min read
As someone who works at a studio that sometimes gets blamed for “ruining” games that we’ve worked on, I have a lot of sympathy for what Sweet Baby is going through right now. Gamers have no clue how games get made, and we are both a convenient boogieman for Angry Gamers.
Obviously the anti-woke crowd has glommed on to this in Sweet Baby’s case, and that basic problem of “gamers don’t understand how games get made” has morphed into something much uglier for them.
Aug 17, 2020 • 113 tweets • 24 min read
This past weekend @IToTheG celebrated its 12th birthday. Yay! Twelve years helping our partners make their games, and occasionally making our own. We learned a lot over time, and in this thread, I’d like to share some of what we learned along the way.
Over the next week or so I’ll be replying to this thread, adding a year of learnings each time. Hopefully this is useful to someone out there.
Mar 5, 2019 • 23 tweets • 5 min read
A thread about video game job stability by me, Sentient Redwood and Husk of a Man, Dave Lang. Please buckle up.
My first job was at Sculptured Software in Salt Lake City. I started Jan 4th, 1996 and I ended up quitting sometime in 1998. It's here where I had my first close call.
Sometime between me accepting the job and me starting, Sculptured got bought by Acclaim.