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LesterCovax
@LesterCovax
ERROR: User is #Disabled♿ 🛌🏼 KO'd by #Narcolepsy, #TBI, und other rare debuffs; 95% bedridden. Neophile, didactic, spectrum-surfer, DevOps/VFX/GameDev.
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Dec 28, 2019
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18 tweets
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33 min read
@LadieAuPair
@brycej
@LittleRabbtPaws
@Twitch
@awscloud
@WatchMixer
@Azure
@ianhamilton_
1/ Ugh, my damn foggy narcolepsy brain and not looking at your profile info :P. My bad on that. Apologies to Ian as well; he's just my go-to capeless hero for this kind of stuff.
Wall 'o text incoming...
@LadieAuPair
@brycej
@LittleRabbtPaws
@Twitch
@awscloud
@WatchMixer
@Azure
@ianhamilton_
2/ 1. Separate Audio Channels Makes sense to a point. FTL uses Opus, which supports 255 audio channels, and audio coupling (could pair all multi-channel game audio, and voice audio separately).