Matthew Guzdial Profile picture
CS Asst. Prof at @ualberta and CIFAR AI chair at @AmiiThinks. AI, Machine Learning, Games, and Computational Creativity | he/him
Oct 27, 2022 9 tweets 5 min read
#AIIDE22 continues after that excellent keynote into the third paper session. Seth Cooper (over Zoom) starts us off talking about Sturgeon, his new constraint-based PCG environment. Image Sturgeon combines tile rules (authored), pattern rules (which can be learned), distribution rules (which can be learned), and reachability rules (authored). Image
Oct 27, 2022 25 tweets 7 min read
Second day of #AIIDE22! Borut Pfeifer on the procedural storytelling in Weird West! Borut talks about the five, designed spokes with a set linear story and how the rest of the world was designed to respond to the player’s actions procedurally.
Oct 26, 2022 8 tweets 5 min read
Second paper session of #aiide22 starting up! To start we have @quakefultales, who has created Puppitor, a system to help create AI characters as expressive as fighting game characters, but for narrative! Initial playtests suggested that players began to become cognizant and reflective of their performance. Like actors!
Oct 26, 2022 12 tweets 6 min read
First session of #AIIDE22! @MasterMilkX (in an Among Us hoodie) presenting on their excellent @AestheticBot_22 crowdsourced PCG experiment. They start by calling out (rightly) how ugly academic PCG is. Fun trends the bot learns over time.
Oct 26, 2022 5 tweets 3 min read
#aiide22 opening remarks! First the breakdown of submissions (thanks to @Yawgmoth46 for the detail!) Image Nominations for Best Paper Award! Congrats @mtrc, Seth, @DavidThue and everyone! Image