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You may wonder “how does Sandy get things wrong? Wasn’t he there?”

Clearly in early games, the graphics sucked so hard that we had to rely on pure gameplay. Think about Pong or Asteroids, early Atari games, or even text adventures. I mean, even Duck Hunt was seen as a huge step forward. 

For women, we can call it the Roseann Barr rule. Would guys still crush on Harley Quinn or Queen Akasha or Maleficent if they were played by Barr? (The answer is no.)
Second: the big company, who owns the IP, takes it away from the original team and gives it to another, cheaper or better-connected politically team and let them ruin it.
Now, my idea for the monsters was that this would just be one more tool that the monsters would have at their disposal. They could claw or tentacle you, they could cast spells, AND they could blast your Sanity with their horror.
My wife's father served in Germany in the 103rd Infantry during World War 2. He was actually part of a so-called tank destroyer battery. I say "so-called" because his unit only ever had towed guns. When they first landed in France they had 37mm and they knew these were worthless. They got upgraded to 57mm pretty quick. Not a lot better. Granddad wasn't on a gun crew though. He carried a rifle and stayed in foxholes.
But not in the current Halo universe. If you know Halo lore, you know the galaxy’s sentients were wiped out by the Halos tens of thousands of years ago. We set our game BEFORE the Halos fired.
The players get their second chance once they are at or in the area of the danger. At this point, instead of just a warning, they see actual physical evidence.
In 1999, I made friends with a couple who'd just moved into our church congregation. The husband turned out to be an artist. He was pretty good, and Ensemble was looking for new artists, so I got him an interview. He was hired, and given a $5000 signing bonus.
Of course, business owners hate the "freedom of labor" and "freedom of competition" aspects of capitalism, and they are always looking for ways to lock in their workers so we can't leave. This is where NDAs, signing contracts, not-yet-vested stock options, etc. all come from. Even worse things happened - company towns, strikebreakers, and monopolies, all of which are in fact attempts to stifle capitalism in the business owner's favor.
So I would order my cavalry squadron LTC to check out a hill I saw on the map, and then Sid told the squadron what they saw, and the LTC would get back to me with something like, “There’s a whole regiment of T-80s! We’re taking heavy fire, 4 Bradleys KOed, pulling back!” Then I’d have to figure my next action.
The management agreed - unlike many company "suits" they were smart, game-savvy, and forward-thinking. I then presented my core idea for the expansion: "After the ancient times, Rome took over. Rome's cool and pretty sexy. Let's base the expansion on Rome. We'll add Rome and three other civilizations, all enemies of Rome, like Carthage for example. We can also fix little balance problems that have come up since Age was published. Everyone will want the expansion for the new civs at a minimum."
And it's even worse from the human viewpoint, because of the numbers of orcs that can fight. In a human society, typically no more than 10-11% are in the military. In a modern society it's even less. The grossly over-militarized society of Imperial Japan had less than 5% of the population in arms. Now, in older barbaric societies, such as gauls or vikings, there was a higher percentage, but it still isn't amazingly more than 30% or so. Children don't fight till they're 15 years old or more. The elderly don't fight. With vanishingly few exceptions, women don't fight. Essential workers don't fight except in extremis - it's a loser's mentality to send farmers & miners & tailors to war, because it eats your seed corn (so to speak).
One of the most common reasons is because insects breathe via spiracles, which rely partly on tissue diffusion, which only is useful up to about 3 inches, which limits a spiracle-reliant creature to a width of about 6 inches.
The first step (for me) is to sketch out how the factions differ. In Cthulhu Wars, Cthulhu is the apex predator. Black Goat works more like a fungus infection - it can't really deliver a knockout blow, but it's really hard to eradicate. Crawling Chaos is a vulture - it preys on the vulnerable, strikes from surprise, and exploits every weakness mercilessly. And so forth.
Over the phone, in a big conference call in the company bar (yes we had one), the Microsoft goons said, “We need you to add Koreans to the Conquerors.”