Given our current economic predicaments, we wondered how the traditional video game industry performed during previous recessions and whether we can make any inferences as to whether or not the blockchain gaming industry will conform to these expectations. sfermionresearch.com/research/is-bl…
In the last significant recession between 2007-09, at least in terms of stock price, the video game industry suffered like the rest of the market with prices declining broadly. The same can be said about the brief COVID recession in early 2020 which saw fairly universal declines.
Jun 10, 2022 • 18 tweets • 8 min read
The way NFT collections are created and traits distributed varies across all projects. Some collections feature more gradual shifts between rarity levels within the collection while others possess more dramatic shifts. Others lack definition between rarity levels at all.
We believe that a greater understanding of the pricing structures within collections is necessary for the greater financialization of NFTs.
Apr 20, 2022 • 20 tweets • 3 min read
We previously identified Capital Flight as one of the primary challenges in maintaining a functioning, balanced game with an open economy. This is the consequence of economic policies and game design choices that do not adequately incentivize capital to stay within the game.
The fluidity in which money flows in/out of game economies is a relatively new concept, the challenges in addressing imbalance within them are not.