Level/environment designer — I like old first-person games, sorry — Hair disaster — Made @dot_bsp, @skyboxsatellite, @BMRF_ALERTS — he/him 🏳️🌈
Sep 26, 2020 • 30 tweets • 12 min read
My first impression of Watch Dogs 2's writing is that they *understood* the words they were saying—which is more than you can say for most media about the internet—but lacked the terminal online poisoning necessary to apply them.
it's also supremely weird for a game to perfectly nail the point of "we live in a ruthless capitalist surveillance state where algorithms invisibly manipulate every aspect of your life" and immediately follow up with an utterly hollow "so all we need to do is expose it!"