Youtube Content Creator ▶️ | Art Director & Lead 3D Artist at @New_DawnGames working on Rayman 2 HD
Dec 15, 2023 • 27 tweets • 8 min read
Spent some time to really delve deep and analyse the main quest progression of TOTK, looking at all the optional avenues, and it is, surprisingly, quite linear, to an extent. Let's take a deeper look, because its quite fascinating.
(I had to scale this image down a lot)
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The intro is VERY linear, having cinematic after cinematic, and unskippable events. As you go deeper, the game adds triggers at certain points that restricts your backtracking, forcing you to go deeper into the Imprisoning Chamber.