Zoroarts 🦈 Makis Adventure @Dokomi & Gamescom Profile picture
Mateo | 20 years | solo-gamedev from Moers, germany | Just released my first videogame "Makis Adventure" | Business: zorodev18@gmail.com
Jun 19, 2023 4 tweets 2 min read
🚨My game costs 9.99$ and here is why:🚨

After 2 years of developement, I released my first #Indiegame at a price of 9.99$

Many people told me that I should increase the price because the game deserves more.

Here are 3 reasons for the price 🧵
#gamedev #metroidvania #indiedev Reason 1: The Competition...

One of my main inspirations and favourite metroidvanias is Hollow Knight. Hollow Knight costs around 15$ and when Im honest, my game is by far not that good and polished.
So I knew that my game had to be cheaper.
Jun 18, 2023 5 tweets 3 min read
I accidently built a PixelArt-Editor into my #Indiegame and drew a Charmander because people in my Stream challenged me to do that...

Just a normal day as a #gamedev ... xD

#pixelart #madewithunity #metroidvania #ドット絵 Image Since many people asked:

I use @aseprite for my Pixelart Assets and I can not recommend it enough <3
Jun 17, 2023 6 tweets 3 min read
🚨 Public Playtest 🚨

Hey, I started to develope my first #Roguelike last month and I need your help!🏹🦅

There will be a first public Playtest on the 25th of June!

Please tag Roguelike players and Retweet! 🙏
#indiegame #gamedev #indiedev @Papfrich kennst du vielleicht noch Leute die Bock haben könnten das Game zu testen? Je mehr Feedback ich von Spielern bekomme, desto besser ^^
Jun 15, 2023 8 tweets 3 min read
🚨Why my Indiegame failed...🚨

I spent 2 years developing my first #indiegame and 4 months after release It still did not hit my financial goal (Its still a huge success for me personally)

Here is a thread with 3 reasons why: 🧵
#gamedev #indiedev #metroidvania Reason 1: The Genre

My game is a 2D-Platformer, which is a pretty oversaturated genre on Steam. The competition was HUGE and the chance to have success with a game of that genre is super small!