🪄 PSX Bunlith 🏳️‍⚧️ BLM ACAB 🇵🇸 Profile picture
Everyones favorite yeag girl 😈 Gay af game dev ☠ 32 🏎Coded Nightmare Kart: https://t.co/wDJf9wLvWg 🩸Coded BBPSX: https://t.co/xrAPgG6wWF
Jul 30, 2023 14 tweets 4 min read
all halo 1 covenant equipment rated based on how well of a sex toy they would be, a thread 🧵 Image plasma rifle
🟢smooth ergonomic design with fleshy bits, a covenant staple
🟢ribbed for her pleasure
🔴twin shaft design might imply a dual use, but a bar at the front frustratingly prevents co-op play
🔴once the single use battery is dead, its gone.

7/10 Image
May 3, 2023 4 tweets 1 min read
love how capitalism made it so AAA video games with millions of dollars poured into them are so notorious for being broken and buggy that its safe to assume that one coming out wont work at launch and indie games made on a shoestring budget by like 3 people runs like a dream* *nuance time cuz twitter reading comprehension is terrible: im criticizing the boot that developers are crunched under, not the devs themselves. also this is not a 100% fact for every game released ever, there are outliers but they dont change the fact of the average
Sep 23, 2022 4 tweets 1 min read
i think this is a sign that i should just go full solo indie dev. i got the chops for it, i was just always afraid to take the jump. and the thing with losing your job is like, if you can monetize your personal work what do you have to lose at this point lol
Sep 22, 2022 6 tweets 3 min read
Doing some final polish on the kart integration for todays #BloodborneKart dev thread! To start, I made the kart icon for the hunters vehicle select screen: Finally expanded AI Racer customization to let the player edit which kart the AI Hunters will drive, meaning that the average race has a more even split of karts on the track!!
Jul 9, 2022 4 tweets 2 min read
Starting todays #BloodborneKart dev thread polishing up the final stretch of track!

The final bridge turn had a bunch of holes and overlapping geometry due to it being so hastily constructed for the April fools video last year. All of that is now fixed! Take a look: Added clutter!
Jul 9, 2022 64 tweets 13 min read
going through my phones gallery and posting things that make me laugh, a thread
Jul 9, 2022 4 tweets 2 min read
lilith in nature 🌲🏔🌲 in order: california (specifically central cali on the 5), oregon, california again, and idaho
Jul 8, 2022 8 tweets 4 min read
Finally got around to properly implementing the Cleric Beast enemy into the Central Yharnam Roadway track to start todays #BloodborneKart dev thread! Took a bit of tinkering to make it all work with a kart racer but it was well worth the effort!

Check it out: First thing I did was make her land in front of the finish line instead of behind it, meaning that if it's a single lap race there's a chance that she can deny the player a win (as she is coded to jump in to block the lead racer at the end of the first lap)
Jul 8, 2022 4 tweets 1 min read
2d and 3d animation are not two entirely separate entities. they're different methods of getting lines and shapes to display on a flat screen and even viewing it in that context isnt the full story. its more of a gradient. what would something thats rotoscoped fall into? what about 3d characters that have hand drawn faces comped over? what about 2d characters that are drawn over 3d renders?
Aug 26, 2021 6 tweets 1 min read
hey everyone.

so uhhhh i think im going through a sort of mid life crisis (trans edition™) rn so ill not be doing a bbpsx thread today

see yall uh. tomorrow. hopefully. 😅😅😅 to clarify im ok. fine even. ive had some bad 'wth even am i' nights for a few weeks but ive been confronting it and im handling it successfully.
Aug 26, 2021 4 tweets 1 min read
oh word? im hyped Image im sure i have at least one follower who liked the anime lmao 😂
May 31, 2021 11 tweets 4 min read
#BloodbornePSX pupdate: boof! Pupdate: look at them go!
May 29, 2021 8 tweets 3 min read
Will be spending todays #BloodbornePSX dev thread on the creation of the dog enemy! Here is a first pass at the model, which will definitely be refined in further pupdates. Image Pupdate: rigged! Image