Recovering from Hundred Days, winemaking simulator release. Indie game dev team. Tweets by @farewell87, sometimes @YvesHohler #gamedev #indiedev #opendev
Jun 7, 2021 • 6 tweets • 3 min read
Fellow devs we would love to share some data about #HundredDays release, we hope this could help ... first let's talk about wishlist: we launched with around 60K wishlist, we grew the last 10K in 6 days when we entered the "Popular upcoming" chart
From launch day 13/5 until the end of May we sold 12,5K copies: 89,5% of them on Steam, 10,5% on other stores combined (EGS, GOG, Stadia, Itch); top 3 countries are US, China and Germany ... we are super happy with the result ^^