The Developer behind Escape from Tarkov, a hardcore story-driven MMO featuring elements of FPS and RPG unlike the ‘casual’ shooters
Jul 1, 2022 • 4 tweets • 1 min read
We have installed an update containing several technical fixes and changes. The game will not stop, however on servers undergoing update raid time may be reduced to 10 minutes. Please download the update via the launcher #EscapefromTarkov
List of fixes:
● Removed the ability to see through walls when leaning left after changing stance;
● Fixed the incorrect fire mode change animation for several SMGs during sprinting;
● Airdrop call-ins are disabled in co-op practice mode;
Feb 22, 2022 • 8 tweets • 2 min read
We have started the installation of patch 0.12.12.15.3. The installation will take approximately 4 hours, but may be extended if required. The game will not be accessible during this period #EscapefromTarkov
Optimizations:
● Decreased possible performance drops on the Flea Market, presets, handbook, stash, skills, and tasks screens;
● Various client optimizations.
List of changes:
Jan 2, 2022 • 6 tweets • 2 min read
Dear players,
Our servers are currently overloaded, but this is not related to the Twitch Drops event we're running. On the release of Patch 12.12 we had more CCU and the backend was more overloaded than now #EscapefromTarkov
Some issues show themselves only under heavy load (like the one we're currently experiencing) and "buying more servers" won't fix these issues. Such heavy load occurs during prime time only and it's been far heavier than one or two years ago, as the game became more complex
Dec 17, 2021 • 6 tweets • 2 min read
We have installed an update containing several bug fixes and changes. The game will not stop, however on servers undergoing updates raid time may be reduced to 10 minutes. Please download the update via the launcher #EscapefromTarkov
List of fixes:
● Fixed an issue due to which players could lose reputation with traders after completing the quest "Reagent - Part 4". The lost reputation will be compensated soon;
● Fixed and revised sniper fire zones near the lighthouse on the location of the same name;
Operational tasks have been added to the game. Periodically offered by traders, these tasks can be accepted and completed during a limited timeframe (for example, 24 hours). Operational tasks are marked with a special clock icon on your task list #EscapefromTarkov
Same as regular tasks, operational tasks are acquired from traders and after completing them you have to return to the same trader who gave you the task
Oct 21, 2021 • 4 tweets • 1 min read
We have started the installation of a client update to fix a number of bugs. The game will not stop, however, the raid time on servers undergoing update may be reduced to 10 minutes. Please download the update via the launcher #EscapefromTarkov
The following issues have been fixed:
⁃ Shadows within a 500-meter radius were displayed incorrectly after restarting the game
⁃ Ability to throw a grenade through the wall at The Lab location
⁃ Items from the "Mail" tab would not mouse-drag into a container with free space
Sep 4, 2021 • 6 tweets • 1 min read
Hello, everybody!
It's been a long time without status reports and it is not meant that we do nothing. On the contrary, we are so immersed in colossal volumes of work that we do not have time to exhale
Here is a status report on what is going on and what are we focused on right now.
Patch 12.11.5. Intermediate patch with fixes and optimizations
Patch 12.11.6. Unity 2019 migration and DLSS support