Thread Reader
Share this page!
×
Post
Share
Email
Enter URL or ID to Unroll
×
Unroll Thread
You can paste full URL like: https://x.com/threadreaderapp/status/1644127596119195649
or just the ID like: 1644127596119195649
How to get URL link on X (Twitter) App
On the Twitter thread, click on
or
icon on the bottom
Click again on
or
Share Via icon
Click on
Copy Link to Tweet
Paste it above and click "Unroll Thread"!
More info at
Twitter Help
Guillaume Fradin
@fradingue
Building the node-based WebGL app @polygonjs - Try it: https://t.co/t9OPIO51WT - Discord: https://t.co/X0RGiyJ4Nt - Mastodon: https://t.co/BCWqjTKyoc
Subscribe
Save as PDF
Oct 28, 2022
•
14 tweets
•
6 min read
Here is how you can use any
#threejs
objects inside a raymarching material with
@polygonjs
:
Live link at end of thread 👇
1/14
Adding SDFs representing objects to raymarching materials is powerful.
You can for instance blend those objects with the SDF primitives mentioned in my previous thread.
https://twitter.com/fradingue/status/1585044581019975680
2/14
Save as PDF
May 10, 2022
•
5 tweets
•
3 min read
Want to add
@threejs
/
#webgl
to your react app, but don't want to code all the 3D?
Here is a
@reactjs
component for
@polygonjs
. Just add a <PolygonjsScene> tag, and it will load a 3D scene, which you can design visually.
1/5
Sorry, your browser doesn't support embedded videos
Each scene can be edited separately in a node-based editor. Create custom shaders, geometry processing, object behaviours, animations, and more.
2/5
Sorry, your browser doesn't support embedded videos